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Underwater Electromagnetic Sensor Networks Part II: Localization and Network Simulations

机译:水下电磁传感器网络第二部分:本地化和网络仿真

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摘要

In the first part of the paper, we modeled and characterized the underwater radio channel in shallow waters. In the second part, we analyze the application requirements for an underwater wireless sensor network (U-WSN) operating in the same environment and perform detailed simulations. We consider two localization applications, namely self-localization and navigation aid, and propose algorithms that work well under the specific constraints associated with U-WSN, namely low connectivity, low data rates and high packet loss probability. We propose an algorithm where the sensor nodes collaboratively estimate their unknown positions in the network using a low number of anchor nodes and distance measurements from the underwater channel. Once the network has been self-located, we consider a node estimating its position for underwater navigation communicating with neighboring nodes. We also propose a communication system and simulate the whole electromagnetic U-WSN in the Castalia simulator to evaluate the network performance, including propagation impairments (e.g., noise, interference), radio parameters (e.g., modulation scheme, bandwidth, transmit power), hardware limitations (e.g., clock drift, transmission buffer) and complete MAC and routing protocols. We also explain the changes that have to be done to Castalia in order to perform the simulations. In addition, we propose a parametric model of the communication channel that matches well with the results from the first part of this paper. Finally, we provide simulation results for some illustrative scenarios.
机译:在本文的第一部分中,我们对浅水区的水下无线电信道进行了建模和表征。在第二部分中,我们分析了在相同环境中运行的水下无线传感器网络(U-WSN)的应用需求,并进行了详细的仿真。我们考虑了两种定位应用程序,即自定位和导航辅助,并提出了在与U-WSN相关的特定约束(即低连接性,低数据速率和高丢包率)下可以很好工作的算法。我们提出了一种算法,其中传感器节点使用少量的锚点节点和距水下通道的距离测量值来共同估算其在网络中的未知位置。一旦网络处于自定位状态,我们将考虑一个节点来估计其位置,以便与相邻节点进行水下导航通信。我们还提出了一种通信系统,并在Castalia仿真器中模拟整个电磁U-WSN,以评估网络性能,包括传播损伤(例如,噪声,干扰),无线电参数(例如,调制方案,带宽,发射功率),硬件限制(例如时钟漂移,传输缓冲区)以及完整的MAC和路由协议。我们还将说明为执行模拟必须对Castalia进行的更改。此外,我们提出了一种与本论文第一部分的结果相吻合的通信通道参数模型。最后,我们提供了一些说明性场景的仿真结果。

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