【2h】

Separating equilibria in continuous signalling games.

机译:在连续的信号博弈中分离均衡。

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摘要

Much of the literature on costly signalling theory concentrates on separating equilibria of continuous signalling games. At such equilibria, every signaller sends a distinct signal, and signal receivers are able to exactly infer the signaller's condition from the signal sent. In this paper, we introduce a vector-field solution method that simplifies the process of solving for separating equilibria. Using this approach, we show that continuous signalling games can have low-cost separating equilibria despite conflicting interests between signaller and receiver. We find that contrary to prior arguments, honesty does not require wasteful signals. Finally, we examine signalling games in which different signallers have different minimal-cost signals, and provide a mathematical justification for the argument that even non-signalling traits will be exaggerated beyond their phenotypic optimum when they are used by other individuals to judge condition or quality.
机译:有关昂贵的信号理论的许多文献都集中在分离连续信号博弈的平衡上。在这种平衡下,每个信号器都会发送一个不同的信号,并且信号接收器能够从发送的信号中准确推断出信号器的状况。在本文中,我们介绍了一种矢量场求解方法,该方法简化了分离平衡点的求解过程。使用这种方法,我们表明尽管发信号器和接收器之间存在利益冲突,但是连续发信号博弈可以具有低成本的分离均衡。我们发现,与先前的论点相反,诚实并不需要浪费信号。最后,我们研究了其中不同信号员具有不同最小信号的信号游戏,并为以下论证提供了数学依据:当其他人用来判断条件或质量时,即使无信号性状也会被夸大其表型最佳范围。

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