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ResistanceSim: development and acceptability study of a serious game to improve understanding of insecticide resistance management in vector control programmes

机译:ResistanceSim:开发严肃游戏的研究和可接受性研究以增进对媒介控制程序中杀虫剂耐药性管理的了解

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摘要

The use of insecticides is the cornerstone of effective malaria vector control. However, the last two decades has seen the ubiquitous use of insecticides, predominantly pyrethroids, causing widespread insecticide resistance and compromising the effectiveness of vector control. Considerable efforts to develop new active ingredients and interventions are underway. However, it is essential to deploy strategies to mitigate the impact of insecticide resistance now, both to maintain the efficacy of currently available tools as well as to ensure the sustainability of new tools as they come to market. Although the World Health Organization disseminated best practice guidelines for insecticide resistance management (IRM), Rollback Malaria’s Vector Control Working Group identified the lack of practical knowledge of IRM as the primary gap in the translation of evidence into policy. ResistanceSim is a capacity strengthening tool designed to address this gap. The development process involved frequent stakeholder consultation, including two separate workshops. These workshops defined the learning objectives, target audience, and the role of mathematical models in the game. Software development phases were interspersed with frequent user testing, resulting in an iterative design process. User feedback was evaluated via questionnaires with Likert-scale and open-ended questions. The game was regularly evaluated by subject-area experts through meetings of an external advisory panel. Through these processes, a series of learning domains were identified and a set of specific learning objectives for each domain were defined to be communicated to vector control programme personnel. A simple “game model” was proposed that produces realistic outputs based on player strategy and also runs in real-time. Early testing sessions revealed numerous usability issues that prevented adequate player engagement. After extensive revisions, later testing sessions indicated that the tool would be a valuable addition to IRM training.
机译:使用杀虫剂是有效控制疟疾媒介的基石。然而,在过去的二十年中,无处不在使用杀虫剂,主要是拟除虫菊酯,导致广泛的杀虫剂抗药性并损害了媒介控制的有效性。开发新的活性成分和干预措施的工作正在进行中。但是,必须采取策略减轻目前对杀虫剂的抗药性,既要保持现有工具的有效性,又要确保新工具投放市场后具有可持续性。尽管世界卫生组织散布了有关杀虫剂抗药性管理(IRM)的最佳做法指南,但回滚疟疾媒介控制工作组发现,缺乏将IRM的实际知识作为将证据转化为政策的主要障碍。 ResistanceSim是旨在解决此差距的能力增强工具。开发过程涉及利益相关者的频繁协商,包括两个单独的研讨会。这些研讨会定义了学习目标,目标受众以及数学模型在游戏中的作用。软件开发阶段散布着频繁的用户测试,从而导致了迭代的设计过程。通过具有李克特量表和开放式问题的问卷对用户反馈进行了评估。主题领域专家通过外部咨询小组会议定期评估游戏。通过这些过程,确定了一系列学习领域,并为每个领域定义了一组特定的学习目标,以便传达给矢量控制程序人员。提出了一个简单的“游戏模型”,该模型根据玩家的策略产生现实的输出,并实时运行。早期的测试会议揭示了许多可用性问题,这些问题阻碍了玩家的积极参与。经过大量修订,以后的测试会议表明该工具将是对IRM培训的宝贵补充。

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