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MGUPGMA: A Fast UPGMA Algorithm With Multiple Graphics Processing Units Using NCCL

机译:MGUPGMA:使用NCCL的具有多个图形处理单元的快速UPGMA算法

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摘要

A phylogenetic tree is a visual diagram of the relationship between a set of biological species. The scientists usually use it to analyze many characteristics of the species. The distance-matrix methods, such as Unweighted Pair Group Method with Arithmetic Mean and Neighbor Joining, construct a phylogenetic tree by calculating pairwise genetic distances between taxa. These methods have the computational performance issue. Although several new methods with high-performance hardware and frameworks have been proposed, the issue still exists. In this work, a novel parallel Unweighted Pair Group Method with Arithmetic Mean approach on multiple Graphics Processing Units is proposed to construct a phylogenetic tree from extremely large set of sequences. The experimental results present that the proposed approach on a DGX-1 server with 8 NVIDIA P100 graphic cards achieves approximately 3-fold to 7-fold speedup over the implementation of Unweighted Pair Group Method with Arithmetic Mean on a modern CPU and a single GPU, respectively.
机译:系统发育树是一组生物物种之间关系的直观图。科学家通常使用它来分析该物种的许多特征。距离矩阵方法,例如具有算术平均值和邻居加入的非加权对组方法,通过计算两类之间的成对遗传距离来构建系统发育树。这些方法存在计算性能问题。尽管已提出了几种具有高性能硬件和框架的新方法,但问题仍然存在。在这项工作中,提出了一种新颖的在多个图形处理单元上采用算术均值方法的并行非加权对组方法,以从极大的序列集构建系统发生树。实验结果表明,在具有8个NVIDIA P100图形卡的DGX-1服务器上,所建议的方法比在现代CPU和单个GPU上采用算术平均值的非加权对组方法的实现实现了约3倍至7倍的加速,分别。

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