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Optimal distribution of incentives for public cooperation in heterogeneous interaction environments

机译:异构交互环境中公共合作激励的最优分配

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摘要

In the framework of evolutionary games with institutional reciprocity, limited incentives are at disposal for rewarding cooperators and punishing defectors. In the simplest case, it can be assumed that, depending on their strategies, all players receive equal incentives from the common pool. The question arises, however, what is the optimal distribution of institutional incentives? How should we best reward and punish individuals for cooperation to thrive? We study this problem for the public goods game on a scale-free network. We show that if the synergetic effects of group interactions are weak, the level of cooperation in the population can be maximized simply by adopting the simplest “equal distribution” scheme. If synergetic effects are strong, however, it is best to reward high-degree nodes more than low-degree nodes. These distribution schemes for institutional rewards are independent of payoff normalization. For institutional punishment, however, the same optimization problem is more complex, and its solution depends on whether absolute or degree-normalized payoffs are used. We find that degree-normalized payoffs require high-degree nodes be punished more lenient than low-degree nodes. Conversely, if absolute payoffs count, then high-degree nodes should be punished stronger than low-degree nodes.
机译:在具有制度互惠性的演化博弈框架中,有限的激励机制可用于奖励合作者和惩罚背叛者。在最简单的情况下,可以假设,根据他们的策略,所有参与者都将从公共资源池中获得平等的激励。问题是,制度激励的最佳分配是什么?我们如何最好地奖励和惩罚个人才能合作兴旺?我们在无标度网络上针对公共物品博弈研究此问题。我们表明,如果群体互动的协同效应很弱,则只需采用最简单的“均等分配”方案,就可以使人口中的合作水平最大化。但是,如果协同作用很强,最好是对高阶节点进行奖励而不是对低阶节点进行奖励。这些用于机构奖励的分配方案与收益归一化无关。但是,对于制度上的惩罚,相同的优化问题更为复杂,其解决方案取决于是否使用绝对收益或度数归一化收益。我们发现,度数标准化的收益要求高度数节点比低度数节点受到更宽大的惩罚。相反,如果绝对收益计算在内,则高度节点的惩罚应强于低度节点。

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