首页> 美国卫生研究院文献>Frontiers in Human Neuroscience >Does a Combination of Virtual Reality Neuromodulation and Neuroimaging Provide a Comprehensive Platform for Neurorehabilitation? – A Narrative Review of the Literature
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Does a Combination of Virtual Reality Neuromodulation and Neuroimaging Provide a Comprehensive Platform for Neurorehabilitation? – A Narrative Review of the Literature

机译:虚拟现实神经调节和神经影像学的结合是否为神经康复提供了一个全面的平台? –文学叙事回顾

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摘要

In the last decade, virtual reality (VR) training has been used extensively in video games and military training to provide a sense of realism and environmental interaction to its users. More recently, VR training has been explored as a possible adjunct therapy for people with motor and mental health dysfunctions. The concept underlying VR therapy as a treatment for motor and cognitive dysfunction is to improve neuroplasticity of the brain by engaging users in multisensory training. In this review, we discuss the theoretical framework underlying the use of VR as a therapeutic intervention for neurorehabilitation and provide evidence for its use in treating motor and mental disorders such as cerebral palsy, Parkinson’s disease, stroke, schizophrenia, anxiety disorders, and other related clinical areas. While this review provides some insights into the efficacy of VR in clinical rehabilitation and its complimentary use with neuroimaging (e.g., fNIRS and EEG) and neuromodulation (e.g., tDCS and rTMS), more research is needed to understand how different clinical conditions are affected by VR therapies (e.g., stimulus presentation, interactivity, control and types of VR). Future studies should consider large, longitudinal randomized controlled trials to determine the true potential of VR therapies in various clinical populations.
机译:在过去的十年中,虚拟现实(VR)培训已广泛用于视频游戏和军事培训中,以为其用户提供真实感和环境互动感。最近,VR训练已被探索为运动和精神健康障碍患者的一种可能的辅助疗法。 VR治疗作为运动和认知功能障碍的治疗方法的基本概念是通过使用户参与多感觉训练来改善大脑的神经可塑性。在这篇综述中,我们讨论了将VR用作神经康复治疗干预措施的理论框架,并为其在治疗运动和精神疾病(如脑瘫,帕金森氏病,中风,精神分裂症,焦虑症和其他相关疾病)中的应用提供了证据。临床领域。尽管本综述提供了一些关于VR在临床康复中的功效的见解,以及它与神经影像(例如fNIRS和EEG)和神经调节(例如tDCS和rTMS)的互补使用,但还需要更多的研究来了解VR如何影响不同的临床状况。虚拟现实疗法(例如刺激表现,互动性,虚拟现实的控制和类型)。未来的研究应考虑进行大型的纵向随机对照试验,以确定在各种临床人群中VR治疗的真正潜力。

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