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Sound localization with head movement: implications for 3-d audio displays

机译:头部移动进行声音定位:对3D音频显示的影响

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摘要

Previous studies have shown that the accuracy of sound localization is improved if listeners are allowed to move their heads during signal presentation. This study describes the function relating localization accuracy to the extent of head movement in azimuth. Sounds that are difficult to localize were presented in the free field from sources at a wide range of azimuths and elevations. Sounds remained active until the participants' heads had rotated through windows ranging in width of 2, 4, 8, 16, 32, or 64° of azimuth. Error in determining sound-source elevation and the rate of front/back confusion were found to decrease with increases in azimuth window width. Error in determining sound-source lateral angle was not found to vary with azimuth window width. Implications for 3-d audio displays: the utility of a 3-d audio display for imparting spatial information is likely to be improved if operators are able to move their heads during signal presentation. Head movement may compensate in part for a paucity of spectral cues to sound-source location resulting from limitations in either the audio signals presented or the directional filters (i.e., head-related transfer functions) used to generate a display. However, head movements of a moderate size (i.e., through around 32° of azimuth) may be required to ensure that spatial information is conveyed with high accuracy.
机译:以前的研究表明,如果允许听众在信号演示过程中移动头部,声音定位的准确性将会提高。这项研究描述了将定位精度与头部的头部运动程度相关的功能。在自由场中,来自各种方位角和仰角的信号源难以定位。声音保持活动状态,直到参与者的头部旋转过宽度为2、4、8、16、32或64°方位角的窗口。发现确定声源高度和前/后混淆率的误差随着方位窗口宽度的增加而减小。没有发现确定声源侧向角的误差随方位角窗口宽度的变化而变化。 3-d音频显示的含义:如果操作员能够在信号显示期间移动头部,则3d音频显示用于传递空间信息的实用性可能会得到改善。头部移动可以部分补偿由于所呈现的音频信号或用于生成显示器的定向滤波器(即,与头部相关的传递函数)的限制所导致的对声源位置的频谱提示的缺乏。然而,可能需要中等大小的头部运动(即,经过大约32°的方位角),以确保以高精度传送空间信息。

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