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The Role of Transient Target Stimuli in a Steady-State Somatosensory Evoked Potential-Based Brain–Computer Interface Setup

机译:瞬态目标刺激在稳态体感诱发电位基于脑-计算机接口设置中的作用

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摘要

In earlier literature, so-called twitches were used to support a user in a steady-state somatosensory evoked potential (SSSEP) based brain–computer interface (BCI) to focus attention on the requested targets. Within this work, we investigate the impact of these transient target stimuli on SSSEPs in a real-life BCI setup. A hybrid BCI was designed which combines SSSEPs and P300 potentials evoked by twitches randomly embedded into the streams of tactile stimuli. The EEG of fourteen healthy subjects was recorded, while their left and right index fingers were simultaneously stimulated using frequencies selected in a screening procedure. The subjects were randomly instructed by a cue on a screen to focus attention on one or none of the fingers. Feature for SSSEPs and P300 potentials were extracted and classified using separately trained multi-class shrinkage LDA classifiers. Three-class classification accuracies significantly better than random could be reached by nine subjects using SSSEP features and by 12 subjects using P300 features respectively. The average classification accuracies were 48.6% using SSSEP and 50.7% using P300 features. By means of a Monte Carlo permutation test it could be shown that twitches have an attenuation effect on the SSSEP. Significant SSSEP blocking effects time-locked to twitch positions were found in seven subjects. Our findings suggest that the attempt to combine different types of stimulation signals like repetitive signals and twitches has a mutual influence on each other, which may be the main reason for the rather moderate BCI performance. This influence is originated at the level of stimulus generation but becomes apparent as physiological effect in the SSSEP. When designing a hybrid BCI based on SSSEPs and P300 potentials, one has to find an optimal tradeoff depending on the overall design goals or individual subjects' performance. Our results give therefore some new insights that may be useful for the successful design of hybrid BCIs.
机译:在较早的文献中,所谓的抽搐被用来在基于稳态体感诱发电位(SSSEP)的脑机接口(BCI)中为用户提供支持,以将注意力集中在所请求的目标上。在这项工作中,我们研究了在真实的BCI设置中这些瞬态目标刺激对SSSEP的影响。设计了一种混合BCI,它结合了由随机嵌入触觉刺激流中的抽搐诱发的SSSEP和P300电位。记录了十四名健康受试者的脑电图,同时使用在筛选程序中选择的频率同时刺激了他们的左右食指。屏幕上的提示会随机指示受试者将注意力集中在一根手指或一根手指上。使用单独训练的多类收缩LDA分类器提取SSSEP和P300电位的特征并进行分类。使用SSSEP功能的9个受试者和使用P300功能的12个受试者分别可以达到三类分类的准确度明显优于随机。使用SSSEP的平均分类准确度为48.6%,使用P300功能的平均分类准确度为50.7%。通过蒙特卡洛置换测试,可以证明抽搐对SSSEP具有衰减作用。在七名受试者中发现了显着的SSSEP阻滞作用,时间锁定在抽搐位置。我们的发现表明,尝试将不同类型的刺激信号(如重复信号和抽搐)组合在一起会产生相互影响,这可能是BCI性能相当适中的主要原因。这种影响起源于刺激产生的水平,但作为SSSEP中的生理作用而变得明显。在基于SSSEP和P300势设计混合BCI时,必须根据总体设计目标或单个主体的性能来找到最佳折衷方案。因此,我们的结果提供了一些新见解,可能对成功设计混合BCI有用。

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