首页> 美国卫生研究院文献>International Journal of Biomedical Imaging >High Performance 3D PET Reconstruction Using Spherical Basis Functions on a Polar Grid
【2h】

High Performance 3D PET Reconstruction Using Spherical Basis Functions on a Polar Grid

机译:在极坐标网格上使用球基函数进行高性能3D PET重建

代理获取
本网站仅为用户提供外文OA文献查询和代理获取服务,本网站没有原文。下单后我们将采用程序或人工为您竭诚获取高质量的原文,但由于OA文献来源多样且变更频繁,仍可能出现获取不到、文献不完整或与标题不符等情况,如果获取不到我们将提供退款服务。请知悉。

摘要

Statistical iterative methods are a widely used method of image reconstruction in emission tomography. Traditionally, the image space is modelled as a combination of cubic voxels as a matter of simplicity. After reconstruction, images are routinely filtered to reduce statistical noise at the cost of spatial resolution degradation. An alternative to produce lower noise during reconstruction is to model the image space with spherical basis functions. These basis functions overlap in space producing a significantly large number of non-zero elements in the system response matrix (SRM) to store, which additionally leads to long reconstruction times. These two problems are partly overcome by exploiting spherical symmetries, although computation time is still slower compared to non-overlapping basis functions. In this work, we have implemented the reconstruction algorithm using Graphical Processing Unit (GPU) technology for speed and a precomputed Monte-Carlo-calculated SRM for accuracy. The reconstruction time achieved using spherical basis functions on a GPU was 4.3 times faster than the Central Processing Unit (CPU) and 2.5 times faster than a CPU-multi-core parallel implementation using eight cores. Overwriting hazards are minimized by combining a random line of response ordering and constrained atomic writing. Small differences in image quality were observed between implementations.
机译:统计迭代方法是发射层析成像中广泛使用的图像重建方法。传统上,为简单起见,将图像空间建模为立方体素的组合。重建后,按常规对图像进行滤波以降低统计噪声,但会降低空间分辨率。在重建过程中产生较低噪声的一种替代方法是使用球面基函数对图像空间进行建模。这些基函数在空间中重叠,从而在系统响应矩阵(SRM)中存储大量非零元素,从而导致重建时间长。尽管与非重叠基函数相比,计算时间仍然较慢,但是通过利用球面对称性可以部分克服这两个问题。在这项工作中,我们使用图形处理单元(GPU)技术实现了重建算法的速度,并使用了预先计算的蒙特卡洛计算的SRM来实现精度。在GPU上使用球基函数实现的重构时间比中央处理器(CPU)快4.3倍,比使用八核的CPU多核并行实现快2.5倍。通过将响应顺序的随机行和受约束的原子写入相结合,可以将覆盖风险降到最低。在实现之间观察到图像质量的细微差异。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
代理获取

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号