首页> 美国卫生研究院文献>Current Controlled Trials in Cardiovascular Medicine >Single-session gamified virtual reality exposure therapy for spider phobia vs. traditional exposure therapy: study protocol for a randomized controlled non-inferiority trial
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Single-session gamified virtual reality exposure therapy for spider phobia vs. traditional exposure therapy: study protocol for a randomized controlled non-inferiority trial

机译:蜘蛛恐惧症与传统暴露疗法的单阶段游戏化虚拟现实暴露疗法:随机对照非劣效性试验的研究方案

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摘要

BackgroundTraditional one-session exposure therapy (OST) in which a patient is gradually exposed to feared stimuli for up to 3 h in a one-session format has been found effective for the treatment of specific phobias. However, many individuals with specific phobia are reluctant to seek help, and access to care is lacking due to logistic challenges of accessing, collecting, storing, and/or maintaining stimuli. Virtual reality (VR) exposure therapy may improve upon existing techniques by facilitating access, decreasing cost, and increasing acceptability and effectiveness. The aim of this study is to compare traditional OST with in vivo spiders and a human therapist with a newly developed single-session gamified VR exposure therapy application with modern VR hardware, virtual spiders, and a virtual therapist.
机译:背景技术传统的一期暴露疗法(OST)使患者以一期形式逐渐暴露于恐惧刺激下长达3小时,这种疗法对治疗特定的恐惧症有效。但是,许多患有特殊恐惧症的人都不愿寻求帮助,并且由于获得,收集,储存和/或维持刺激的后勤挑战而缺乏获得护理的机会。虚拟现实(VR)暴露疗法可以通过促进访问,降低成本以及提高可接受性和有效性来改善现有技术。这项研究的目的是将传统的OST与活体蜘蛛和人类治疗师进行比较,将其与新开发的具有现代VR硬件,虚拟蜘蛛和虚拟治疗师的单阶段游戏化VR暴露疗法应用程序进行比较。

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