By applying Object-Oriented PDL( Program Definition Language) , the solving procedure of statics including constraints was descripted, and initial mechanics object model was extracted. According to the general pri-ciple of object oriented design, the traditional object model was unproved and applied in more general mechanics calculation problem that includes constraints. Adaptability of the model is proved by the result%应用面向对象的程序定义语言(OOPDL),对包含约束的静力学问题的求解过程进行了描述,从中提取了初始的力学对象模型.利用面向对象设计的一般原理,对传统的力学对象模型进行了改进,从而将其应用于一类更广泛的包含约束的力学计算问题中.结果表明该模型具有更好的适应性.
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