the Adaptive Networks and Control Laboratory of Electronic Engineering University 200433;
the College of Mathematics and Computer Science Normal University 321004;
Yuxi Middle School 317399;
the College of Physics and Electronics Information Engineering Normal University 321004;
the College of Mathematics and Computer Science Normal University 321004;
the Adaptive Networks and Control Laboratory of Electronic Engineering University 200433;
the Institute of Complex Networks and Intelligent Systems Research Institute for Intelligent Autonomous Systems University 201210;
Game-based asynchronous algorithm(GAA); game optimization; polynomial time; strict Nash equilibrium(SNE); weighted vertex cover(WVC);