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Movement Anticipation and EEG: Implications for BCI-Contingent Robot Therapy.

机译:运动预期和脑电图:对BCI-Contingent机器人疗法的启示。

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摘要

Brain-computer interfacing is a technology that could potentially be used to improve patient effort in robot-assisted rehabilitation therapy. For example, movement intention reduces mu (8-13 Hz) oscillation amplitude over the sensorimotor cortex, a phenomenon referred to as event-related desynchronization (ERD). In an ERD-contingent assistance paradigm, initial BCI-enhanced robotic therapy studies have used ERD as a trigger signal for providing robotic assistance to limb movement. Here we investigated how ERD changed as a function of audio-visual stimuli, overt movement from the participant, and robotic assistance. Eight unimpaired subjects played a musical computer game designed for rehabilitation therapy using the FINGER robotic exoskeleton. In the game, the participant and robot matched finger movement timing to audiovisual stimuli in the form of notes approaching a target on the screen set to the consistent beat of popular music. The audiovisual stimulation of the game alone did not cause ERD, before or after training. In contrast, overt movement by the subject caused ERD, whether or not the robot assisted the finger movement. Notably, ERD was also present when the subjects remained passive and the robot imposed movement. This ERD occurred in anticipation of the passive finger movement with similar onset timing as for the overt movement conditions. These results demonstrate that ERD can be contingent on expectation of robotic assistance; that is, the brain generates an anticipatory ERD in expectation of a robot-imposed but predictable movement. This is a caveat that should be considered in designing BCI interfaces for enhancing patient effort in robotically-assisted therapy.
机译:脑机接口技术可以潜在地用于改善机器人辅助康复治疗中的患者工作量。例如,运动意图降低了感觉运动皮层上的mu(8-13 Hz)振动幅度,这种现象称为事件相关的失步(ERD)。在ERD特有的协助范例中,最初的BCI增强型机器人疗法研究已将ERD用作触发信号来为肢体运动提供机器人协助。在这里,我们研究了ERD如何根据视听刺激,参与者的明显运动以及机器人辅助而变化。八名未受损的受试者玩了一个音乐计算机游戏,该游戏使用FINGER机器人外骨骼进行康复治疗。在游戏中,参与者和机器人将手指的运动时间与视听刺激相匹配,以音符的形式接近屏幕上设置为流行音乐一致节奏的目标。在训练之前或之后,仅游戏的视听刺激并不会引起ERD。相反,无论机器人是否辅助手指运动,受试者的明显运动都会导致ERD。值得注意的是,当对象保持被动状态并且机器人施加运动时,ERD也存在。此ERD发生在预期被动手指运动的发生时间与公开运动条件相似的开始时间上。这些结果表明,ERD可能取决于对机器人协助的期望。也就是说,大脑会产生预期的ERD,以期望机器人施加但可预测的运动。这是在设计BCI接口以增强机器人辅助治疗中的患者工作时应考虑的警告。

著录项

  • 作者

    Norman, Sumner Lee.;

  • 作者单位

    University of California, Irvine.;

  • 授予单位 University of California, Irvine.;
  • 学科 Neurosciences.;Robotics.
  • 学位 M.S.
  • 年度 2014
  • 页码 24 p.
  • 总页数 24
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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