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SCHEMA-BASED PROBLEM SOLVING (PLANNING, DISTRIBUTED PLANNING, DISTRIBUTED, PROTOTYPES)

机译:基于模式的问题解决(计划,分布式计划,分布式,原型)

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摘要

Much evidence supports the use of schemata as a basic element of human problem solving. Yet, little work has been done to show how schematic information can be represented, manipulated or used for problem solving.;A schema maps goals to abstract action sequences. Schema-based problem solving is the process of identifying appropriate schemata, and then adapting that schematic knowledge to the particular circumstances of a problem. Schemata adapt to the problem environment in three ways: (1) Multiple schema expansions are pursued simultaneously and only the best expansion is selected for execution; (2) As a schema expands, constraints defining and limiting future expansion are established. Constraint satisfaction ensures that the plan will be internally consistent and still attain the goal; (3) Schema components may be selectively deleted or integrated in response to goal requirements or constraints set up during problem solving. The three methods translate a selected schema into a fully-developed plan.;However, problem solving in complex domains requires an ability to switch rapidly and reliably between problem solving and error recovery. Plan generation and execution are tightly interwoven to allow dynamic error recovery through plan alteration and replanning. A fully-developed problem solution never exists at any one time. Instead, the plan constantly evolves in response to execution and problem solving requirements. Because deviation from a plan due to inaccurate world models or incorrect planning is so common, error recovery at many levels is seen to be a normal, rather than exceptional, part of problem solving. Expanding alternate plans in parallel and distributing control over many sites allows the system to be responsive to error and quick in execution.;Methods for deriving plans from schemata and a problem solving philosophy are demonstrated in a program. SHEM, which generates and executes plans to assemble small block figures in a simulated world.
机译:许多证据支持使用图式作为解决人类问题的基本要素。然而,几乎没有做任何工作来展示如何表示,操纵或将示意图信息用于解决问题。模式将目标映射到抽象的动作序列。基于模式的问题解决是识别适当的模式,然后使该示意图知识适应问题的特定情况的过程。模式以三种方式适应问题环境:(1)同时进行多个模式扩展,并且只选择最佳扩展来执行; (2)随着模式的扩展,建立了定义和限制将来扩展的约束。约束满意度可确保计划在内部保持一致并仍能达到目标; (3)可以根据解决问题期间设置的目标要求或约束来选择性地删除或集成模式组件。这三种方法可将选定的模式转换为完整的计划。但是,复杂领域中的问题解决需要具有在问题解决和错误恢复之间快速可靠地切换的能力。计划的生成和执行紧密地交织在一起,以允许通过计划变更和重新计划来动态恢复错误。完全不会存在完全开发的问题解决方案。相反,计划会根据执行和解决问题的要求而不断发展。由于由于不正确的世界模型或错误的计划而导致偏离计划的情况非常普遍,因此在许多级别上的错误恢复被视为解决问题的正常而非异常的一部分。并行扩展备用计划并在许多站点上分配控制权,使系统能够响应错误并快速执行。;在程序中演示了从图式推导计划的方法和解决问题的原理。 SHEM,生成并执行计划以在模拟的世界中组装小方块图。

著录项

  • 作者

    RUSSELL, DANIEL MARTIN.;

  • 作者单位

    University of Rochester.;

  • 授予单位 University of Rochester.;
  • 学科 Computer science.
  • 学位 Ph.D.
  • 年度 1985
  • 页码 186 p.
  • 总页数 186
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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