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Using Case-Based Reasoning to Learn About Ecological Engineering.

机译:使用基于案例的推理来了解生态工程。

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摘要

Ecological engineering, the practice of designing, creating or manipulating, and monitoring ecosystems, is applied for a variety of purposes benefiting both human society and the natural environment, often integratively. While there are basic principles that help practitioners in the development and implementation process, at this time there is no comprehensive theory that guides the design of ecosystems. In order for such theory to be developed, extensive knowledge about the interactions between ecosystem constitution and comportment, and ways to analyze and integrate this knowledge, are needed. Consequently, the ability to qualitatively and quantitatively evaluate large datasets in a multivariate fashion is required. Thus, the objective of this project was to investigate the use of case-based reasoning as a method of gathering and analyzing large sets of ecological data not only for prediction but for engineering purposes, a previously untested application.;To maximize the number of cases to be analyzed without limiting the inputs to only known systems described in the literature, a virtual ecosystem and simulation platform was created. Simulation outputs and values for applied measures were compiled into a case base for use with a case-based reasoner to attempt to predict the results of several additional randomly created virtual ecosystems. Actual results were compared to the predicted results. The accuracy of the predictions made by the case-based reasoner varied, but they were more than 75% accurate 83.3% of the time. An initial attempt was made to apply this approach to "engineering" ecosystems for specified performance levels within the virtual ecosystem framework. While the targeted values of persistence were not obtained, the "engineered" virtual ecosystems were more persistent overall than the randomly created systems, with an average ratio of 0.40527 surviving species to initial species versus an average persistence of 0.20750 for the random systems. This is indicative of the potential of this novel approach for data analysis in ecological engineering.
机译:生态工程是设计,创建或操纵和监视生态系统的实践,通常用于多种目的,既有利于人类社会又有利于自然环境,因此往往综合起来。虽然有一些基本原则可以帮助从业人员在开发和实施过程中发展,但目前还没有指导生态系统设计的综合理论。为了发展这样的理论,需要有关生态系统构成与行为之间相互作用的广泛知识,以及分析和整合这种知识的方法。因此,需要具有以多变量方式定性和定量评估大型数据集的能力。因此,该项目的目的是研究基于案例的推理作为一种收集和分析大量生态数据的方法的用途,该方法不仅用于预测,而且用于工程目的(以前未经测试的应用)。为了进行分析而不将输入限制为仅在文献中描述的已知系统,创建了一个虚拟的生态系统和模拟平台。应用的度量的模拟输出和值被编译到一个案例库中,以与基于案例的推理器一起使用,以尝试预测另外几个随机创建的虚拟生态系统的结果。将实际结果与预测结果进行比较。基于案例的推理机做出的预测的准确性各不相同,但在83.3%的时间内,它们的准确性超过75%。最初尝试将这种方法应用于“工程”生态系统,以在虚拟生态系统框架内达到指定的性能水平。尽管没有获得持久性的目标值,但“工程化”的虚拟生态系统总体上比随机创建的系统更具持久性,存活物种与初始物种的平均比例为0.40527,而随机系统的平均持久性为0.20750。这表明了这种新颖方法在生态工程中进行数据分析的潜力。

著录项

  • 作者

    Lanphere, Tania R.;

  • 作者单位

    McGill University (Canada).;

  • 授予单位 McGill University (Canada).;
  • 学科 Biology Ecology.;Computer Science.;Engineering Environmental.
  • 学位 Ph.D.
  • 年度 2009
  • 页码 335 p.
  • 总页数 335
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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