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Maintaining consistency in the design process

机译:在设计过程中保持一致性

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摘要

The typical design process follows a sequential though iterative method. A design naturally moves sequentially through design stages from concept through realization. There are numerous aspects of design, however, that require a non-sequential iteration in the design process, including: the high availability of new information, inadequate modeling of real-world interactions, concurrent engineering issues, and the existence of design requirements that the design system cannot directly input. Non-sequential design events are a common occurrence in the design process and must be incorporated into any design model. In this thesis, the use of iteration in the design process is studied and a design paradigm, diagonalized design, is discussed that integrates the sequential and iterative natures of design. Design consistency is then formalized and presented as a critical component of any diagonalized design system. Numerical consistency techniques are then developed, proven, and implemented in two different design areas.;First, a variational mechanical design system is demonstrated where the dimensions of a part are constrained with nonlinear equations representing high-order attributes of the part (e.g., mass, surface area, and maximum load). As systems of nonlinear equations typically have multiple solutions, an interval-based continuation method is developed (COAST) to follow a specific solution as the constraints are modified. Examples shown in the thesis include the design of a cantilever beam, worm gear, and helical spring. Constraint-based design of faired parametric curves is then demonstrated when the constraints are on the whole curve (e.g., a curve having a certain arc length or being a given distance from another graphical object) and not solely on the defining points of the curve. Because the constraints will often be changed over time, it is shown that finding the global optimum of the fairing objective function is often less important than finding a consistent solution and that a local optimum of the objective function should at least be an option in such a system. Necessary conditions of the optimization problem are used to locate the desired local optimum. As there are normally many local optimums, the COAST methodology is applied to maintain a consistent solution. Besides demonstrating this technique with relations between Bezier curves, an example is shown from apparel design.;Finally, as a proof-of-concept, a 3-D shoe design system is demonstrated that can grade an upper design to any size by modifying the measurements of the parametrized model of a foot. The system is then able to create the corresponding manufacturable patterns and render the design.
机译:典型的设计过程遵循顺序但迭代的方法。设计自然会从概念到实现,依次经历设计阶段。但是,设计的许多方面要求在设计过程中进行非顺序迭代,包括:新信息的可用性高,现实世界中交互的建模不足,并发的工程问题以及设计需求的存在。设计系统无法直接输入。非顺序设计事件是设计过程中的常见事件,必须将其合并到任何设计模型中。本文研究了迭代在设计过程中的使用,并讨论了将设计的顺序性和迭代性相结合的设计范式,即对角线设计。然后将设计一致性形式化,并作为任何对角线设计系统的关键组成部分提出。然后,在两个不同的设计领域中开发,证明和实施了数值一致性技术。首先,展示了变分机械设计系统,其中零件的尺寸受到表示零件的高阶属性(例如质量)的非线性方程式的约束。 ,表面积和最大负载)。由于非线性方程组通常具有多个解,因此开发了基于间隔的连续方法(COAST),以在修改约束时遵循特定的解决方案。本文显示的示例包括悬臂梁,蜗轮和螺旋弹簧的设计。然后,当约束位于整条曲线上(例如,具有一定弧长或与另一图形对象的距离为给定距离的一条曲线),而不是仅在曲线的定义点上时,将演示基于约束的平滑参数曲线的设计。由于约束通常会随着时间而变化,因此表明,寻找整流罩目标函数的全局最优值比寻找一致的解决方案通常不那么重要,并且在这种情况下,目标函数的局部最优值至少应该是一个选择。系统。使用优化问题的必要条件来定位所需的局部最优。由于通常存在许多局部最优,因此采用了COAST方法来保持一致的解决方案。除了通过Bezier曲线之间的关系展示该技术外,还以服装设计为例。最后,作为概念验证,还演示了一种3-D鞋子设计系统,该系统可以通过修改鞋底设计将其设计成任何尺寸脚的参数化模型的测量值。然后,系统能够创建相应的可制造图案并渲染设计。

著录项

  • 作者

    Huffaker, Anthony Vincent.;

  • 作者单位

    Boston University.;

  • 授予单位 Boston University.;
  • 学科 Mechanical engineering.;Computer science.
  • 学位 Ph.D.
  • 年度 1996
  • 页码 195 p.
  • 总页数 195
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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