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Computational issues in the solution of liquid crystalline polymer flow problems.

机译:液晶聚合物流动问题解决方案中的计算问题。

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This dissertation considers the computational issues that arise in the simulation of the flow of certain complex fluids, such as Liquid Crystalline Polymers. The computational effort required in these calculations can be tremendous, and this makes the development of efficient algorithms imperative. We first describe the use of Smoothed Particle Hydrodynamics techniques for this problem. The most time consuming aspect of this computation is in the nonparametric density estimation that is involved in these calculations. We propose a fast estimator for this purpose. We also show that the computational structure of the SPH technique is related to that of particle methods with short-range interactions, and develop a domain decomposition scheme for particle methods on the sphere, which can be used in parallel algorithms. We finally discuss the implementation issues in our scheme for finite difference computations of two dimensional flows. Specifically, we address the issues of the management of adaptive meshes, parallelization and load balancing.
机译:本文考虑了某些复杂流体(例如液晶聚合物)的流动模拟中出现的计算问题。这些计算所需的计算量可能很大,因此必须开发高效的算法。我们首先描述使用平滑粒子流体动力学技术解决此问题。该计算最耗时的方面是这些计算中涉及的非参数密度估计。为此,我们提出了一种快速估算器。我们还表明,SPH技术的计算结构与具有短程交互作用的粒子方法的计算结构有关,并且为球体上的粒子方法开发了一种域分解方案,该方案可以在并行算法中使用。最后,我们讨论了二维流有限差分计算方案中的实现问题。具体来说,我们解决了自适应网格管理,并行化和负载平衡的问题。

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