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Sonar three-dimensional image formation for underwater vehicular collision avoidance.

机译:声纳三维图像形成,避免水下车辆碰撞。

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摘要

The last ten years have shown a{09}marked increase in research into Autonomous Underwater Vehicles. A key component of this research is the ability to{09}"look" ahead of the vehicle's projected path and translate active sonar returns into three-dimensional (3-D) computer data structures used to navigate and avoid obstacles. This need to avoid obstacles is also common to other underwater vehicles{09}including submersibles.; Of special interest to this research is the "Occupancy Grid Framework." This technique divides the forward looking sonar field into cells. These cells can be maintained either in spherical or cartesian coordinate systems.; This research demonstrates a method of maintaining an array-type data structure based on the cartesian coordinates of returned sonar echoes. A volume of array elements are colored to reflect the probability of potential obstacles. Also, between sweeps of a scanning sonar transducer array, the locations of these volumes of probability are both rotated and translated inside the data structure as the vehicle turns and/or moves forward. ard. This research is different from prior research in two respects. First, rotation and translation of target probability spheres, located in a 3-D array, are accomplished by rotating and translating the sphere centers rather than the actual voxels comprising the spheres. In this way, probability spheres are continuously being removed, and regenerated at new locations inside the data structure. This relocation can be done in real-time as the vehicle moves.; Secondly, this research shows a method of pre-processing real-time data for increased speed using a series of two microcontrollers located between the sonar transceiver and the host computer, where the data is processed.; Programs used in this system consist of both assembly language programs for the microcontrollers, and a C language program for the host computer. These programs demonstrate a software approach which can be used as a basis for future research.
机译:在最近十年中,无人水下航行器的研究显着增加{09}。这项研究的关键组成部分是能够{09}在车辆的投影路径前“看”并将主动声纳返回转换为用于导航和避开障碍物的三维(3-D)计算机数据结构的能力。对于其他障碍物{09},包括潜水器,这种避开障碍物的需求也很普遍。这项研究特别感兴趣的是“占用网格框架”。该技术将前瞻性声纳场划分为多个单元。这些单元可以保持在球形或笛卡尔坐标系中。这项研究演示了一种基于返回的声纳回声的笛卡尔坐标来维护数组类型数据结构的方法。一定数量的数组元素被着色以反映潜在障碍的可能性。同样,在扫描声纳换能器阵列的两次扫描之间,随着车辆转弯和/或向前行驶,这些概率的位置在数据结构内既旋转又平移。 ard。该研究在两个方面与现有研究不同。首先,通过旋转和平移球体中心而不是构成球体的实际体素来实现位于3-D阵列中的目标概率球体的旋转和平移。通过这种方式,概率球不断被删除,并在数据结构内部的新位置重新生成。这种重新定位可以在车辆移动时实时完成。其次,这项研究显示了一种使用位于声纳收发器和主计算机之间的一系列两个微控制器对实时数据进行预处理以提高速度的方法,在该处处理数据。该系统中使用的程序包括用于微控制器的汇编语言程序和用于主机的C语言程序。这些程序演示了一种软件方法,可以将其用作将来研究的基础。

著录项

  • 作者

    Boucher, Gary Robert.;

  • 作者单位

    Louisiana Tech University.;

  • 授予单位 Louisiana Tech University.;
  • 学科 Engineering Electronics and Electrical.; Engineering Marine and Ocean.
  • 学位 D.E.
  • 年度 1999
  • 页码 231 p.
  • 总页数 231
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 无线电电子学、电信技术;海洋工程;
  • 关键词

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