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A statistical approach to 3D object detection applied to faces and cars.

机译:一种统计方法,适用于面部和汽车的3D对象检测。

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In this thesis, we describe a statistical method for 3D object detection. In this method, we decompose the 3D geometry of each object into a small number of viewpoints. For each viewpoint, we construct a decision rule that determines if the object is present at that specific orientation. Each decision rule uses the statistics of both object appearance and “non-object” visual appearance. We represent each set of statistics using a product of histograms. Each histogram represents the joint statistics of a subset of wavelet coefficients and their position on the object. Our approach is to use many such histograms representing a wide variety of visual attributes. Using this method, we have developed the first algorithm that can reliably detect faces that vary from frontal view to full profile view and the first algorithm that can reliably detect cars over a wide range of viewpoints.
机译:在本文中,我们描述了一种用于3D对象检测的统计方法。在这种方法中,我们将每个对象的3D几何分解为少量的视点。对于每个视点,我们构造一个决策规则,该规则确定对象是否以该特定方向存在。每个决策规则都使用对象外观和“非对象”视觉外观的统计信息。我们使用直方图的乘积表示每组统计数据。每个直方图表示子波系数子集的联合统计量及其在对象上的位置。我们的方法是使用许多表示各种视觉属性的直方图。使用这种方法,我们开发了第一种算法,该算法可以可靠地检测从正面视图到完整轮廓视图变化的面部,并且可以开发出第一种算法,可以可靠地检测范围广泛的车辆。

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