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Mapping natural image patches by explicit and implicit manifolds.

机译:通过显式和隐式流形映射自然图像块。

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摘要

Modeling of images is a complicated problem, a number of models [46] [80] [76] have been proposed, which work well with a select categories of images. However, there has not been a panoramic study in the literature on the structures of the whole ensemble of natural image patches. In this dissertation, we study the mathematical structures of the ensemble of natural image patches and map image patches into groups of subspaces that we call manifold. Manifolds are used to reduce the dimensionality or compress the volume of subspaces by only covering a group of wanted image patches using a set of perceptual metrics. Each manifold then can be modeled independently by choosing the best metric suited for its members. Based on the metrics, we believe there are two general types of manifolds, "explicit manifolds" and "implicit manifolds". Explicit manifolds are build bottom-up, more complex metrics result in increase of volume, and one would find those simple and regular image primitives, such as edges, bars, corners and junctions. Implicit manifolds are build top down, more complex metrics result in volume reduction, one finds more complex image patches, such as textures and clutters. By using the ideas of the manifolds, we showed a unified framework for learning a probabilistic model on the space of image patches by pursuing both types of manifolds under a common information theoretical principle. The connection between the two types of manifolds is realized through image scaling which changes the entropy of the image patches. The explicit manifolds live in low entropy regimes while the implicit manifolds live in high entropy regimes. In experiments, we cluster the natural image patches and compare the two types of manifolds with a common information theoretical criterion. We also study the transition of the manifolds over scales and show that the complexity peak in a middle entropy regime where most objects and parts reside.
机译:图像建模是一个复杂的问题,已经提出了许多模型[46] [80] [76],它们可以很好地与图像的选定类别配合使用。然而,关于自然图像斑块整个整体的结构,文献中没有进行全景研究。在本文中,我们研究了自然图像块集合的数学结构,并将图像块映射到我们称为流形的子空间组中。流形用于通过仅使用一组感知指标覆盖一组所需的图像块来减少维数或压缩子空间的体积。然后,可以通过选择适合其成员的最佳度量标准对每个歧管进行独立建模。基于这些指标,我们认为流形有两种通用类型,“显式流形”和“隐式流形”。显式歧管是自底向上构建的,更复杂的度量标准导致体积增加,并且人们会发现那些简单且规则的图像图元,例如边缘,条形图,角点和结点。隐式歧管是自上而下构建的,更复杂的度量标准导致体积减小,人们发现了更复杂的图像斑块,例如纹理和杂波。通过使用流形的思想,我们展示了一个统一的框架,该框架用于通过在共同的信息理论原理下追求两种类型的流形来学习图像块空间上的概率模型。两种类型的歧管之间的连接是通过图像缩放实现的,该缩放改变了图像块的熵。显性流形处于低熵状态,而隐性流形处于高熵状态。在实验中,我们对自然图像斑块进行聚类,并使用共同的信息理论标准将这两种类型的歧管进行比较。我们还研究了流形在尺度上的过渡,并表明复杂性在大多数物体和零件驻留的中间熵状态中达到峰值。

著录项

  • 作者

    Shi, Kent Xiaofeng.;

  • 作者单位

    University of California, Los Angeles.;

  • 授予单位 University of California, Los Angeles.;
  • 学科 Statistics.
  • 学位 Ph.D.
  • 年度 2009
  • 页码 98 p.
  • 总页数 98
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 统计学;
  • 关键词

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