首页> 外文学位 >Symphony: A case study for exploring and describing design methods and guidelines for learner-centered design.
【24h】

Symphony: A case study for exploring and describing design methods and guidelines for learner-centered design.

机译:Symphony:一个案例研究,用于探索和描述以学习者为中心的设计方法和指南。

获取原文
获取原文并翻译 | 示例

摘要

Learner-centered design is an evolving software design perspective addressing the needs of learners—a specific audience trying to work in and understand new work practices in which they have a novice or naïve understanding. Learner-centered design involves designing software that incorporates work support features (or scaffolding features) informed by social constructivist learning theories. By adopting a constructivist “learning by doing” perspective, scaffolds should support learners so they can mindfully engage in previously inaccessible work activity, which in turn allows those learners to progressively gain a better understanding of the new work.; While there is an intuitive notion of “learner-centered design”, there is less specific design information for developing learner-centered software. As a result, learner-centered software results from “educated guesses” and ad-hoc design approaches rather than from systematic design methods. Thus there is a need for specific design guidance to facilitate the development of learner-centered tools that help learners see the tasks, terminology, tools, etc. in the new work context and engage in that work.; The research in this dissertation provides a more specific base of learner-centered design descriptions, methods, and guidelines to analyze work practices and design and evaluate scaffolds. The research approach involves using the development of Symphony—a scaffolded integrated tool environment for high-school students learning the work of computational science inquiry—as a case study to develop the learner-centered design approach. Symphony incorporates a variety of science tools with process scaffolding to support students in performing complex air pollution investigations.; Six ninth-grade students used Symphony to investigate air quality questions for several weeks in an environmental science class. The student testing helped assess the effectiveness of the software scaffolding and in turn, the learner-centered design methods and process used to develop the software. By reflecting on the analysis, design, usage, and evaluation of Symphony, this research contributes process scaffolding guidelines; a concrete articulation of and design process for learner-centered design; methods for designing and evaluating learner-centered scaffolding; and an example of a high-functionality scaffolded environment that supports learners engaging in complex, new work activity, such as the work of science inquiry.
机译:以学习者为中心的设计是一种不断发展的软件设计视角,可以满足学习者的需求-特定的受众尝试工作并了解新手或幼稚的新工作实践。以学习者为中心的设计涉及设计软件,该软件结合了由社会建构主义学习理论告知的工作支持功能(或 scaffolding 功能)。通过采用建构主义的“边做边学”的视角,脚手架应该支持学习者,使他们能够专心地从事以前无法访问的工作活动,从而使这些学习者逐渐对新工作有更好的理解。尽管有一个以“学习者为中心的设计”的直观概念,但用于开发以学习者为中心的软件的设计信息较少。结果,以学习者为中心的软件来自“有根据的猜测”和即席设计方法,而不是系统的设计方法。因此,需要有特定的设计指南,以促进以学习者为中心的工具的开发,以帮助学习者在新的工作环境中了解任务,术语,工具等,并从事该工作。本文的研究为以学习者为中心的设计说明,方法和指南提供了更具体的基础,以分析工作实践以及设计和评估支架。该研究方法涉及使用 Symphony 的开发作为案例研究,以开发以学习者为中心的设计方法,该框架为高中学生学习计算科学探究工作提供了一个综合的工具环境。 Symphony将各种科学工具与工艺脚手架结合在一起,以支持学生进行复杂的空气污染调查。六名九年级学生在环境科学课中使用Symphony调查了几个星期的空气质量问题。学生测试帮助评估了软件支架的有效性,进而评估了以学习者为中心的设计方法和开发软件的过程。通过对《 Symphony》的分析,设计,使用和评估进行反思,该研究有助于制定工艺脚手架指南。以学习者为中心的设计的具体阐述和设计过程;设计和评估以学习者为中心的脚手架的方法;以及一个高功能支架环境的示例,该环境支持学习者从事复​​杂的新工作活动,例如科学探究工作。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号