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On peer-to-peer data management in pervasive computing environments.

机译:普适计算环境中的对等数据管理。

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摘要

The deployment of wireless communication technologies has led to significant research in the area of mobile data management. The prior research is dominated by the client-proxy-server model. In this model, mobile devices are able to connect to the Internet and serve as clients, initiating actions and receiving information from servers on the network. The primary focus of prior research is on the development of techniques and protocols that deal with disconnection management, low bandwidth and device resource constraints. Their aim is to allow applications built for the wired world to run in wireless domains using proxy based approaches.;In environments based on the cellular infrastructure or wireless local area networks, the traditional client-proxy-server interaction is perhaps an appropriate model. The widespread use of short-range ad-hoc networking technologies, however, introduces different type of environments---the pervasive computing environments---that require novel data management mechanisms. A pervasive computing environment represents a resource-rich, data-intensive environment where users and devices, including handhelds, wearables, computers in vehicles, computers embedded in the physical infrastructure, and (nano)sensors, are mobile and continuously exchange data. In order to exploit the available resources, mobile devices must act as semi-autonomous, self-describing, highly interactive and adaptive peers that employ cross-layer interaction between their data management and communication layers for inferring and expressing information they need, and for obtaining and storing such information by pro-actively interacting with other devices in their vicinity using available short-range ad-hoc networking technologies.;In order to address the data management challenges introduced by these data-intensive, highly dynamic, pervasive computing environments, this dissertation focuses on three questions: (i) What is the necessary model that will allow a device to infer and express what information its user needs based on the current context? (ii) How should a device determine when a user will need the information? (iii) How should a device effectively obtain and store such information from other devices in its vicinity?;The contribution of this dissertation is the design of a conceptual model for data management in pervasive computing environments. The conceptual model includes novel protocols relying on cross-layer interaction between data management and communication layers. The dissertation also defines a novel data-based query routing algorithm, semantic-driven data caching and replication algorithms employing user's and device's profiles, a collaborative query processing protocol, a neighborhood-consistent transaction model, and a reputation-driven belief model.;The second contribution of this dissertation is the design and implementation of a prototype of the conceptual model---the MoGATU framework. Through experimental validation of the implementation prototype, the dissertation demonstrates that the conceptual model and its implementation are superior to existing data management techniques. The dissertation shows that the conceptual model improves the process of discovering and routing data across wireless ad-hoc networks. The dissertation also shows that the conceptual model increases data availability and transaction success rates. Additionally, the dissertation shows that the conceptual model enables devices to evaluate the integrity of their peers and the accuracy of peer provided information.
机译:无线通信技术的部署已导致在移动数据管理领域的大量研究。以前的研究主要由client-proxy-server模型主导。在此模型中,移动设备能够连接到Internet并充当客户端,从而启动操作并从网络上的服务器接收信息。先前研究的主要重点在于处理断开连接管理,低带宽和设备资源限制的技术和协议。他们的目标是允许使用基于代理的方法为有线世界构建的应用程序在无线域中运行。在基于蜂窝基础结构或无线局域网的环境中,传统的客户端-代理-服务器交互可能是一个合适的模型。但是,短距离临时网络技术的广泛使用引入了不同类型的环境-普适计算环境-,它们需要新颖的数据管理机制。普适计算环境代表着资源丰富,数据密集的环境,其中用户和设备(包括手持设备,可穿戴设备,车辆中的计算机,物理基础设施中嵌入的计算机以及(纳米)传感器)是移动的,并且不断交换数据。为了利用可用资源,移动设备必须充当半自治,自我描述,高度交互和自适应的对等方,这些对等方在其数据管理层和通信层之间采用跨层交互,以推断和表达其所需的信息并获得并通过使用可用的短距离临时联网技术与附近的其他设备进行主动交互来存储此类信息。为了解决这些数据密集型,高度动态,普遍使用的计算环境带来的数据管理挑战,论文着重于三个问题:(i)什么是必要的模型,该模型将允许设备根据当前上下文推断并表达其用户所需的信息? (ii)设备应如何确定用户何时需要信息? (iii)设备应如何从附近的其他设备有效地获取和存储此类信息?;本文的贡献是设计了用于普适计算环境中的数据管理的概念模型。概念模型包括新颖的协议,该协议依赖于数据管理和通信层之间的跨层交互。论文还定义了一种新颖的基于数据的查询路由算法,利用用户和设备的配置文件进行语义驱动的数据缓存和复制算法,协作查询处理协议,邻域一致性事务模型以及信誉驱动的信念模型。本文的第二个贡献是概念模型的原型-MoGATU框架的设计和实现。通过对实现原型的实验验证,证明了该概念模型及其实现优于现有的数据管理技术。论文表明,该概念模型改进了跨无线自组织网络发现和路由数据的过程。论文还表明,概念模型提高了数据可用性和交易成功率。此外,论文表明,该概念模型使设备能够评估其对等体的完整性以及对等体提供信息的准确性。

著录项

  • 作者

    Perich, Filip.;

  • 作者单位

    University of Maryland, Baltimore County.;

  • 授予单位 University of Maryland, Baltimore County.;
  • 学科 Computer Science.
  • 学位 Ph.D.
  • 年度 2004
  • 页码 167 p.
  • 总页数 167
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 自动化技术、计算机技术;
  • 关键词

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