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Conceptual Understanding of Multiplicative Properties Through Endogenous Digital Game Play.

机译:通过内源性数字游戏玩法对乘性的概念理解。

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摘要

This study purposed to determine the effect of an endogenously designed instructional game on conceptual understanding of the associative and distributive properties of multiplication. Additional this study sought to investigate if performance on measures of conceptual understanding taken prior to and after game play could serve as predictors of game performance. Three versions of an instructional game, Shipping Express, were designed for the purposes of this study. The endogenous version of Shipping Express integrated the associative and distributive properties of multiplication within the mechanics, while the exogenous version had the instructional content separate from game play. A total of 111 fourth and fifth graders were randomly assigned to one of three conditions (endogenous, exogenous, and control) and completed pre and posttest measures of conceptual understanding of the associative and distributive properties of multiplication, along with a questionnaire.;The results revealed several significant results: 1) there was a significant difference between participants' change in scores on the measure of conceptual understanding of the associative property of multiplication, based on the version of Shipping Express they played. Participants who played the endogenous version of Shipping Express had on average higher gains in scores on the measure of conceptual understanding of the associative property of multiplication than those who played the other versions of Shipping Express; 2) performance on the measures of conceptual understanding of the distributive property collected prior to game play were related to performance within the endogenous game environment; and 3) participants who played the control version of Shipping Express were on average more likely to have a negative attitude towards continuing game play on their own compared to the other versions of the game.;No significant differences were found in regards to changes in scores on the measure of conceptual understanding of the distributive property based on the version of Shipping Express played, post hoc pairwise comparisons, and changes on scores on question types within the conceptual understanding of the associative and distributive property of multiplication measures.;The findings from this study provide some support for a move towards the design and development of endogenous instructional games. Additional implications for the learning through digital game play and future research directions are discussed.
机译:这项研究的目的是确定内源性设计的教学游戏对乘法的联想和分布特性的概念理解的影响。另外,本研究试图调查在玩游戏之前和之后采取的概念理解措施的表现是否可以作为游戏表现的预测指标。出于本研究的目的,设计了三种版本的教学游戏《 Shipping Express》。 Shipping Express的内源版本在机制中整合了乘法的关联和分布特性,而外源版本的教学内容与游戏无关。总共将111名四年级和五年级学生随机分配到三个条件(内生,外生和控制)中的一种,并完成了对乘法的关联和分布特性的概念性理解的测验前和测验后的方法以及问卷。揭示了几个显着的结果:1)在参与者对所玩的《 Shipping Express》版本的理解上,在对乘法的关联属性的概念理解的度量上,分数的变化之间存在显着差异。玩过内源版本的Shipping Express的参与者在概念上对乘法的关联属性的理解程度得分平均高于玩过其他版本的Shipping Express的参与者。 2)在对玩游戏之前收集的分配属性进行概念性理解的度量上的表现与内在游戏环境中的表现有关; 3)与其他版本的游戏相比,玩过《 Shipping Express》控制版的参与者平均更倾向于对自己继续玩游戏持消极态度。;在得分变化方面未发现显着差异在基于Shipping Express版本的基础上对分配属性的概念性理解的度量,事后成对比较以及在对乘法度量的关联性和分布性的概念性理解内的问题类型的分数变化方面的研究;研究为内源性教学游戏的设计和开发提供了一些支持。讨论了通过数字游戏进行学习的其他含义以及未来的研究方向。

著录项

  • 作者

    Denham, Andre.;

  • 作者单位

    Arizona State University.;

  • 授予单位 Arizona State University.;
  • 学科 Education Mathematics.;Education Technology of.
  • 学位 Ph.D.
  • 年度 2012
  • 页码 125 p.
  • 总页数 125
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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