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Advertising a virtual world: A content analysis of Chinese and U.S. video game advertisements.

机译:广告虚拟世界:对中国和美国视频游戏广告的内容分析。

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摘要

Video game advertising is a major venue for game industry to promote its products. As a form of advertising, game advertising reflects national cultural values. It also manifests game cultural values which gamers are able to identify with. Millions of people, youth and children in particular, are being exposed to game advertising. Video game advertising may not only influence viewers' purchasing decisions, but has the potential to influence their attitudes and perceptions of important societal issues such as gender roles, violence and sex. However, few studies have examined the information content and messages of game advertising. The purpose of this study is to begin to fill the gap. This study examined the content of 1,021 print game advertisements in four popular game magazines published between December 2006 and May 2008 in China and the United States.;The study was built on a variety of theoretical backgrounds and game studies. First, built on Resnik and Stern's (1977) classification of information cues and conceptual differences between advertising service and tangible products, the study found that Chinese game advertisements used more information cues than U.S game advertisements.;Second, built on a variety of cross-cultural frameworks including Hofstede's = individualism vs. collectivism, Kluckhohn and Strodtbeck's human and nature relationship and time orientation, the study found that that U.S. game advertisements used more individualistic appeals, manipulation-of-nature appeals and future-time-orientation appeals than Chinese game advertisements. It was found that Chinese game advertisements used more collectivistic appeals, oneness-with-nature appeals and past-time-orientation appeals than U.S. game advertisements.;Third, the study, on the basis of synthesizing game literature, examined gender representation, sex and violence, and major game cultural values in Chinese and U.S. game ads. The study found that in both Chinese and U.S game advertisements, males were more likely to be featured (83.5% in U.S. ads and 55.9% in Chinese ads) as primary characters than females (12.4% in U.S. ads and 42% in Chinese ads). Female characters were sexualized when presented. The study also found 29.8% of Chinese advertisements contained sexual content and only 4% of U.S. game advertisements contained sexual content. It was found violent content was common in U.S. game advertisements and 61% of U.S. game advertisements contained violent content. U.S. game advertisements contained more violent words than Chinese game advertisements. The study examined three online game cultural characteristics reflected in game ads. Compared with U.S. ads, Chinese game advertisements used more character progression, virtual item accumulation and socialization appeals. Limitations of the study and directions for future study are discussed.
机译:视频游戏广告是游戏行业推广其产品的主要场所。游戏广告作为一种广告形式,反映了民族文化价值观。它还体现了游戏玩家能够认同的游戏文化价值。数以百万计的人,尤其是青年和儿童,正在接触游戏广告。视频游戏广告不仅可能影响观看者的购买决定,而且有可能影响他们对重要社会问题(如性别角色,暴力和性行为)的态度和看法。但是,很少有研究检查游戏广告的信息内容和消息。这项研究的目的是开始填补空白。本研究调查了2006年12月至2008年5月在中国和美国出版的四本热门游戏杂志中1,021张平面游戏广告的内容。该研究建立在多种理论背景和游戏研究的基础上。首先,基于Resnik和Stern(1977)对信息提示的分类以及广告服务和有形产品之间的概念差异,该研究发现,中国游戏广告比美国游戏广告使用更多的信息提示;其次,基于多种交叉文化框架,包括霍夫斯泰德=个人主义与集体主义,克拉克霍恩和斯特罗德贝克的人与自然的关系和时间取向,该研究发现,与中国游戏相比,美国游戏广告使用了更多的个人主义诉求,对自然的操纵诉求和对未来时间取向的诉求。广告。研究发现,中国游戏广告比美国游戏广告使用了更多的集体主义诉求,与自然合一的诉求和过去时取向的诉求。第三,在综合游戏文献的基础上,本研究考察了性别代表,性别和性别。暴力以及中美游戏广告中的主要游戏文化价值。研究发现,在中国和美国的游戏广告中,男性比女性(在美国广告中占12.4%,在中国广告中占42%)更有可能被选作主要角色(美国广告占83.5%,中国广告占55.9%)。 。出现时,女性角色会被性别化。该研究还发现29.8%的中国广告包含色情内容,而只有4%的美国游戏广告包含色情内容。发现暴力内容在美国游戏广告中很普遍,并且美国游戏广告中有61%包含暴力内容。美国游戏广告比中国游戏广告包含更多暴力词语。该研究考察了游戏广告中反映的三种在线游戏文化特征。与美国广告相比,中国游戏广告使用了更多的角色升级,虚拟物品积累和社交化诉求。讨论了研究的局限性和未来的研究方向。

著录项

  • 作者

    Cao, Yong.;

  • 作者单位

    Southern Illinois University at Carbondale.;

  • 授予单位 Southern Illinois University at Carbondale.;
  • 学科 Mass Communications.
  • 学位 Ph.D.
  • 年度 2010
  • 页码 177 p.
  • 总页数 177
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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