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Development of a persistent search algorithm using low cost microprocessor based robots as a test bench.

机译:使用基于微处理器的低成本机器人作为测试平台开发了持久搜索算法。

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Persistent searching is the continual search of a physical area using limited resources. Through the use of proven algorithms, coupled with the concepts involved with persistently searching an area, an algorithm has been developed. The algorithm provides for the persistent search of an area using three microprocessor based robot platforms. The system developed is a distributed one allowing for each robot platform to work in a group or individually as the case may be. It is assumed that the sensors used in the system are all homogeneous in nature but have a limited sensing range. A charge coupled device (CCD) camera system provides additional sensor information simulating either a Global Hawk or global positioning system (GPS) system allowing the robots to know their global location. The power system for each individual robot are also assumed to be homogeneous but have a limited capacity. Each robot has the capability to communicate with a central computer and to share information through the use of a radio frequency (RF) link. It is also assumed that there is no interference within the communication link between each of the robots. With these assumptions, the microprocessor based test bench uses low cost robots with infrared sensors and limited battery life to provide the ability to test the algorithms on actual hardware. This prevents the sole reliance on computer simulations. In each case the computer simulations will be considered the ideal situation. The success or failure of each individual hardware test is determined by how much deviation occurs between the actual hardware implementation and the computer simulation. The results showed that though the system does not perform perfectly or possibly as efficiently as it possibly could, it does work consistently on each map regardless of the maze configuration when the map is constrained. In the unconstrained case the system didn't seem to perform as well since the system had more open paths to choose from and therefore did not search the area very evenly.
机译:持久搜索是使用有限资源对物理区域的连续搜索。通过使用经过验证的算法,再加上与持久搜索区域有关的概念,开发了一种算法。该算法使用三个基于微处理器的机器人平台提供对区域的持久搜索。开发的系统是一种分布式系统,视情况而定,允许每个机器人平台成组或单独工作。假定系统中使用的传感器本质上都是同质的,但感测范围有限。电荷耦合设备(CCD)摄像头系统提供了额外的传感器信息,可以模拟全球鹰或全球定位系统(GPS)系统,从而使机器人知道其全球位置。每个单独机器人的动力系统也被认为是同类的,但容量有限。每个机器人都具有与中央计算机通信并通过使用射频(RF)链接共享信息的能力。还假定每个机器人之间的通信链接内没有干扰。基于这些假设,基于微处理器的测试台使用带有红外传感器且电池寿命有限的低成本机器人来提供在实际硬件上测试算法的能力。这样可以避免仅依靠计算机模拟。在每种情况下,计算机模拟都将被视为理想情况。每个单独的硬件测试的成功或失败取决于实际硬件实现与计算机仿真之间发生多少偏差。结果表明,尽管该系统无法尽其所能地完美或高效地运行,但在约束地图时,无论迷宫配置如何,它都能在每个地图上始终如一地工作。在不受限制的情况下,系统似乎表现不佳,因为系统具有更多开放路径可供选择,因此无法非常均匀地搜索区域。

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