首页> 外文学位 >The complexity of Nash equilibria.
【24h】

The complexity of Nash equilibria.

机译:纳什均衡的复杂性。

获取原文
获取原文并翻译 | 示例

摘要

The Internet owes much of its complexity to the large number of entities that run it and use it. These entities have different and potentially conflicting interests, so their interactions are of a strategic nature. Therefore, to understand these interactions, concepts from Economics and, most importantly, Game Theory are necessary. An important such concept is the notion of Nash equilibrium, which provides us with a rigorous way of predicting the behavior of strategic agents in situations of conflict. But the credibility of the Nash equilibrium as a framework for behavior-prediction depends on whether such equilibria are efficiently computable. After all, why should we expect a group of rational agents to behave in a fashion that requires exponential time to be computed? Motivated by this question, we study the computational complexity of the Nash equilibrium.;We show that computing a Nash equilibrium is an intractable problem. Since by Nash's theorem a Nash equilibrium always exists, the problem belongs to the family of total search problems in NP, and previous work establishes that it is unlikely that such problems are NP-complete. We show instead that the problem is as hard as solving any Brouwer fixed point computation problem, in a precise complexity-theoretic sense. The corresponding complexity class is called PPAD, for Polynomial Parity Argument in Directed graphs, and our precise result is that computing a Nash equilibrium is a PPAD-complete problem.;In view of this hardness result, we are motivated to study the complexity of computing approximate Nash equilibria, with arbitrarily close approximation. In this regard, we consider a very natural and important class of games, called anonymous games. These are games in which every player is oblivious to the identities of the other players; examples arise in auction settings, congestion games, and social interactions. We give a polynomial time approximation scheme for anonymous games with a bounded number of strategies.
机译:互联网的复杂性很大程度上归功于运行和使用它的大量实体。这些实体有不同的利益并且可能相互冲突,因此它们的交互具有战略性质。因此,要理解这些相互作用,必须要有经济学的概念,最重要的是博弈论的概念。这样一个重要的概念是纳什均衡的概念,它为我们提供了一种在冲突情况下预测战略主体行为的严格方法。但是,纳什均衡作为行为预测框架的可信度取决于这种均衡是否可有效计算。毕竟,为什么我们应该期望一组理性主体的行为方式需要计算指数时间?出于这个问题的动机,我们研究了纳什均衡的计算复杂性。我们证明了计算纳什均衡是一个棘手的问题。由于根据纳什定理,纳什均衡始终存在,因此该问题属于NP中全部搜索问题的范畴,并且先前的工作表明,此类问题不太可能是NP完全的。相反,我们表明,从精确的复杂度理论意义上讲,该问题与解决任何Brouwer不动点计算问题一样困难。对于有向图的多项式奇偶校验参数,相应的复杂度类别称为PPAD,我们的精确结果是计算Nash平衡是PPAD完全问题。;鉴于这种硬度结果,我们有动机去研究计算的复杂度近似纳什均衡,任意近似。在这方面,我们考虑一种非常自然且重要的游戏,称为匿名游戏。在这些游戏中,每个玩家都忽略了其他玩家的身份;拍卖环境,交通拥堵游戏和社交互动中都出现了一些例子。对于具有有限数量策略的匿名游戏,我们给出了多项式时间近似方案。

著录项

  • 作者

    Daskalakis, Konstantinos.;

  • 作者单位

    University of California, Berkeley.;

  • 授予单位 University of California, Berkeley.;
  • 学科 Economics Theory.;Computer Science.
  • 学位 Ph.D.
  • 年度 2008
  • 页码 187 p.
  • 总页数 187
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号