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Application of participatory ergonomics principles into an educational environment: Improving a high school information technology program via interventions.

机译:参与式人体工程学原理在教育环境中的应用:通过干预改善高中信息技术计划。

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摘要

The promise and potential of information and communication technologies to improve education in educational environments is offset by potential for problems that can stem from an unhealthy information ecology and/or lack of knowledge about healthy computing. Educational ergonomics is defined as that field of human factors and ergonomics science concerned with the interaction of educational performance and educational design. Opportunities abound for ergonomics expertise to be applied in these educational settings to improve the technology programs for all stakeholders, but especially for primary stakeholders: students and teachers.; The long-term goals of this line of research were to improve teachers' effectiveness with technology and incorporating it into their curriculum and to improve the health of students by introducing concepts of healthy computing (computer ergonomics) to them. These goals were addressed in this research through a participatory approach that employed an action research model. Specific aims included (1) establishing small groups of teachers to meet weekly to engage in collaborative exploration of the use of technology in their classrooms and assessing progress of their learning; and (2) establishing a small group of students to learn, in a participatory fashion, about healthy computing and develop instructional and informational materials for other students.; Teachers' team and self-evaluation surveys and interviews indicated that a majority of Participatory Ergonomics and Technology (PET) team members were satisfied with their participation and the quality of the teams and the study. PET team members indicated this study either met or exceeded their expectations that they had before participating to this study. Almost all teachers indicated that they would participate in the following years and encouraged other teachers to participate. PET team member teachers' perception about their own computer proficiency and their belief about the usefulness of IT statistically increased from pre- to post-intervention based on scales developed for this research and scales developed by other researchers. Follow up with participants the year following the study showed some were disseminating knowledge gained as a participant to other teachers. Based on qualitative and quantitative evaluations, it is possible to conclude that this approach is a viable method that may have short and long term positive effects on supporting teacher collegiality and improving teachers' use of IT.; Further, results of the comparison of scores for pre- and post-intervention surveys that tested students' ability to recognize problematic computer use conditions and make appropriate recommendations for change showed an increase, for the student PET team and the group of students they trained. The control group whose students were only exposed to the information provided by a brochure showed no such increase in knowledge. Student PET team members were satisfied with the quality of this study, quality of the training materials they created, and they felt it was worth the time and effort they invested in this study.; Limitations of this research and future directions, which may be based on this research, are also discussed. One major general limitation about the methodologies used in the study, participatory ergonomics process and action research, should be acknowledged here. Participatory Ergonomics, along with Action Research, is limited in the ability of having an impact on the bigger picture unless the participants are truly empowered. Unless the participants are empowered, they may not be able to make any changes or evaluate the changes that are being made by other parties. If the participants do not have the ability to be part of the change, then the whole idea behind action research falls apart. In this sense, in order to be able to apply participatory ergonomics to an environment along with action research methodologies, the organization
机译:信息和通信技术改善教育环境中的教育的前景和潜力被潜在的问题抵消,这些问题可能源于不健康的信息生态和/或缺乏有关健康计算的知识。教育人机工程学被定义为与教育绩效和教育设计的相互作用有关的人为因素和人机工程学领域。在这些教育环境中应用人体工程学专业知识的机会比比皆是,以改善所有利益相关者,尤其是主要利益相关者(学生和教师)的技术计划。这一系列研究的长期目标是通过向学生介绍健康计算(计算机人体工程学)的概念来提高教师使用技术的有效性并将其纳入课程中并改善学生的健康状况。这些研究通过采用行动研究模型的参与性方法解决了这些目标。具体目标包括:(1)建立小组教师,每周开会,共同探讨在教室中使用技术的情况,并评估学习进度; (2)建立一小群学生,以参与方式学习健康的计算技术,并为其他学生编写教学和信息材料。教师团队和自我评估调查以及访谈表明,大多数参与式人体工程学和技术(PET)团队成员对他们的参与以及团队和研究的质量感到满意。 PET小组成员表示,这项研究达到或超出了他们参与这项研究之前的期望。几乎所有的老师都表示他们会在接下来的几年中参加,并鼓励其他老师参加。根据本研究开发的量表和其他研究者制定的量表,从干预前到干预后,PET小组成员的老师对自己计算机熟练程度的理解和对IT有用性的信念在统计学上有所增加。研究后的第二年,与参与者进行了跟进,结果显示一些参与者正在将作为参与者获得的知识传播给其他教师。根据定性和定量评估,可以得出结论,这种方法是一种可行的方法,可能对支持教师合作和改善教师对IT的使用产生短期和长期的积极影响。此外,对于干预前和干预后调查的分数比较结果表明,对于学生PET团队和他们所训练的学生群体来说,测试学生识别出有问题的计算机使用条件并提出适当的更改建议的能力得到了提高。对照组的学生仅接触到小册子提供的信息,而知识没有增加。 PET学生团队成员对这项研究的质量,所创建的培训材料的质量感到满意,他们认为值得在这项研究上投入时间和精力。还讨论了本研究的局限性和可能基于本研究的未来方向。在此应该承认有关研究方法的一项主要一般性限制,即参与式人体工程学过程和行动研究。参与式人机工程学与行动研究一样,除非真正赋予参与者权力,否则影响大局的能力是有限的。除非参与者被授权,否则他们可能无法进行任何更改或评估其他方所做的更改。如果参与者没有能力成为变革的一部分,那么行动研究背后的整个想法就会分崩离析。从这个意义上讲,为了能够将参与式人体工程学与行动研究方法论一起应用到环境中,

著录项

  • 作者

    Vatan Korkmaz, Sahika.;

  • 作者单位

    The Ohio State University.;

  • 授予单位 The Ohio State University.;
  • 学科 Engineering Industrial.; Education Technology.
  • 学位 Ph.D.
  • 年度 2008
  • 页码 411 p.
  • 总页数 411
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 一般工业技术;
  • 关键词

  • 入库时间 2022-08-17 11:39:05

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