首页> 外文会议>World Congress in Mechanism and Machine Science v.2; 20040401-20040404; Tianjin; CN >Dynamic Simulation of Multibody Systems with Flexible Bodies by an Object-Oriented Software Approach
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Dynamic Simulation of Multibody Systems with Flexible Bodies by an Object-Oriented Software Approach

机译:面向对象的软件方法对带有柔性主体的多体系统进行动态仿真

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摘要

An object-oriented implementation of a dynamic solver for multibody systems with rigid and flexible bodies is presented. The dynamic model is expressed in terms of a set of minimal independent coordinates, and makes use of influence coefficients. A two-step computational scheme is used for the solution of constraint equations. The object-oriented organization of the simulation program, discussed in the second part of the paper, is directly related to the physical components found in a multibody system and to the adopted solution scheme.
机译:提出了具有刚性和柔性体的多体系统动态求解器的面向对象实现。动态模型用一组最小的独立坐标表示,并利用影响系数。两步计算方案用于约束方程的求解。仿真程序的面向对象组织,在本文的第二部分中讨论,与多体系统中发现的物理组件以及采用的解决方案直接相关。

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