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Using Bottom-Up Design Techniques in the Synthesis of Digital Hardware from Abstract Behavioral Descriptions

机译:从抽象行为描述在数字硬件综合中使用自下而上的设计技术

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摘要

This paper reports on a new method for using bottom-up design information in the synthesis of integrated circuits from abstract behavioral descriptions. There are two important ways in which this method differs from traditional top-down synthesis techniques. First, it draws on a newly developed procedural database to collect detailed information on the physical and logical properties of the primitives available for building the design. Second, it uses a different method for representing and organizing knowledge about a design that makes possible estimates of physical placement and wiring in the analysis of that design, even at the abstract register-transfer level. This allows a more accurate evaluation of candidate register-transfer designs without doing a full logic-level or transistor-level layout. It also leads to a simple method for systematically exploring the space of possible designs in order to find the one that best meets the designer's objectives and constraints.
机译:本文报告了一种在抽象行为描述的集成电路综合中使用自底向上设计信息的新方法。该方法与传统的自上而下的合成技术有两种重要的区别方式。首先,它利用新开发的过程数据库来收集有关可用于构建设计的原语的物理和逻辑属性的详细信息。其次,它使用另一种方法来表示和组织有关设计的知识,即使在抽象寄存器传输级别上,也可以在该设计的分析中估算物理布局和布线。这样就可以对候选寄存器传输设计进行更准确的评估,而无需进行完整的逻辑级或晶体管级布局。这也导致了一种简单的方法,可以系统地探索可能的设计空间,以找到最能满足设计师目标和约束条件的方法。

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