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Critical Infrastructure Protection Risk Modelling with Games Technology

机译:利用游戏技术进行关键基础设施保护风险建模

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摘要

Threats to critical infrastructure are not passive. Trying to identify what is in fact 'critical' is proving to be very difficult as threats constantly evolve. A major benefit of simulating the infrastructure is that security tests and risk modelling can be applied before infrastructure is built or its environment modified, allowing for lower cost design alterations to minimise vulnerabilities. By using the 3D environment of an existing Game Engine we can explore several possibilities for security analysis that existing tools, due to their global view of the problem, do not allow. Providing participants with a first-person view of the situation allows for more realistic role-play, whilst the networked gaming technology allows remote experts to interact in an intuitive environment and explore, identify and assess the critical components of the infrastructure.
机译:对关键基础架构的威胁不是被动的。随着威胁不断发展,试图找出实际上是“关键的”事实非常困难。模拟基础架构的主要好处是,可以在构建基础架构或修改其环境之前应用安全测试和风险建模,从而允许进行成本更低的设计更改,以最大程度地减少漏洞。通过使用现有游戏引擎的3D环境,我们可以探索几种安全分析的可能性,而这些工具由于对问题的全局了解而无法使用。向参与者提供有关情况的第一人称视角,可以进行更现实的角色扮演,而网络游戏技术则允许远程专家在直观的环境中进行交互,并探索,识别和评估基础架构的关键组成部分。

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