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Designing 3 Dimensional Virtual Reality Using Panoramic Image

机译:使用全景图像设计3D虚拟现实

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The high demand to improve the quality of the presentation in the knowledge sharing field is to compete with rapidly growing technology. The needs for development of technology based learning and training lead to an idea to develop an Oil and Gas Plant Virtual Environment (OGPVE) for the benefit of our future. Panoramic Virtual Reality learning based environment is essential in order to help educators overcome the limitations in traditional technical writing lesson. Virtual reality will help users to understand better by providing the simulations of real-world and hard to reach environment with high degree of realistic experience and interactivity. Thus, in order to create a courseware which will achieve the objective, accurate images of intended scenarios must be acquired. The panorama shows the OGPVE and helps to generate ideas to users on what they have learnt. This paper discusses part of the development in panoramic virtual reality. The important phases for developing successful panoramic image are image acquisition and image stitching or mosaicing. In this paper, the combination of wide field-of-view (FOV) and close up image used in this panoramic development are also discussed.
机译:在知识共享领域中提高演示质量的迫切需求是与快速发展的技术竞争。对基于技术的学习和培训的发展需求导致了为我们的未来发展石油和天然气工厂虚拟环境(OGPVE)的想法。基于全景虚拟现实学习的环境对于帮助教育工作者克服传统技术写作课程的局限性至关重要。虚拟现实将通过提供真实世界的模拟和难以到达的环境,以高度的真实体验和交互性来帮助用户更好地理解。因此,为了创建将实现目标的课件,必须获取预期场景的准确图像。全景图显示了OGPVE,可帮助用户根据他们所学的知识提出想法。本文讨论了全景虚拟现实的部分发展。开发成功的全景图像的重要阶段是图像采集以及图像拼接或镶嵌。本文还讨论了在全景开发中使用的宽视场(FOV)和近摄图像的组合。

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