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Computational Trust Model for Repeated Trust Games

机译:重复信任博弈的计算信任模型

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摘要

Trust game is a money exchange game that has been widely used in behavioral economics for studying trust and collaboration between humans. In this game, exchange of money is entirely attributable to the existence of trust between users. The trust game could be one-shot, i.e. the game ends after one round of money exchange, or repeated, i.e. it lasts several rounds. Predicting user behavior in the repeated trust game is of critical importance for the next movement of the partners. However, existing behavior prediction approaches uniquely rely on players personal information such as their age, gender and income and do not consider their past behavior in the game. In this paper, we propose a computational trust metric that is uniquely based on users past behavior and can predict the future behavior in repeated trust game. Our trust metric can distinguish between users having different behavioral profiles and is resistant to fluctuating user behavior. We validate our model by using an empirical approach against data sets collected from several trust game experiments. We show that our model is consistent with rating opinions of users, and our model can provide higher accuracy on predicting users' behavior compared with other naive models.
机译:信任游戏是一种货币兑换游戏,已广泛用于行为经济学中,用于研究人类之间的信任和协作。在这个游戏中,金钱的交换完全归因于用户之间的信任。信任游戏可以是单发游戏,即游戏在进行一轮货币兑换后结束,也可以重复进行,即游戏持续数轮。在重复信任游戏中预测用户行为对于合作伙伴的下一个动作至关重要。然而,现有的行为预测方法唯一地依赖于玩家的个人信息,例如他们的年龄,性别和收入,并且不考虑他们过去在游戏中的行为。在本文中,我们提出了一种计算信任度量,该度量信任度量是唯一基于用户过去的行为,并且可以预测重复信任游戏中的未来行为。我们的信任度可以区分具有不同行为特征的用户,并且可以抵抗波动的用户行为。我们通过对从几个信任博弈实验收集的数据集使用经验方法来验证我们的模型。我们证明了我们的模型与用户的评级意见是一致的,并且与其他幼稚模型相比,我们的模型在预测用户行为方面可以提供更高的准确性。

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