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Computational Trust Model for Repeated Trust Games

机译:重复信任游戏的计算信任模型

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Trust game is a money exchange game that has been widely used in behavioral economics for studying trust and collaboration between humans. In this game, exchange of money is entirely attributable to the existence of trust between users. The trust game could be one-shot, i.e. the game ends after one round of money exchange, or repeated, i.e. it lasts several rounds. Predicting user behavior in the repeated trust game is of critical importance for the next movement of the partners. However, existing behavior prediction approaches uniquely rely on players personal information such as their age, gender and income and do not consider their past behavior in the game. In this paper, we propose a computational trust metric that is uniquely based on users past behavior and can predict the future behavior in repeated trust game. Our trust metric can distinguish between users having different behavioral profiles and is resistant to fluctuating user behavior. We validate our model by using an empirical approach against data sets collected from several trust game experiments. We show that our model is consistent with rating opinions of users, and our model can provide higher accuracy on predicting users' behavior compared with other naive models.
机译:信任游戏是一款金钱交换游戏,已广泛用于学习人类信任和合作的行为经济学。在这场比赛中,交换金钱完全归因于用户之间存在信任。信托游戏可能是一次性的,即,游戏在一轮货币交换之后结束,或者重复,即它持续几轮。预测重复信任游戏中的用户行为对于合作伙伴的下一个移动是至关重要的。然而,现有的行为预测唯一地依赖参与者个人信息,例如他们的年龄,性别和收入,并且在游戏中不考虑他们过去的行为。在本文中,我们提出了一种基于用户过去行为的计算信任度量,并且可以预测反复信任游戏中的未来行为。我们的信任度量可以区分具有不同行为配置文件的用户,并且抵抗波动的用户行为。我们通过使用从几个信任游戏实验中收集的数据集的实证方法来验证我们的模型。我们表明,我们的模型与用户的评级意见一致,我们的模型可以在与其他天真型号相比预测用户行为的更高准确性。

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