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Model driven runtime for the strategic based computer games

机译:基于策略的计算机游戏的模型驱动运行时

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摘要

Applying Model Driven Architecture (MDA) concept is very complex because of large number of problems arising from the nature of tools to automate the translation of platform independent models (PIM) in a model dependent on the platform (PSM). This paper proposes how to overcome the above mentioned problems by designing and implementing an environment that would be able to execute a model independent of platform, rather than transforming it. The proposed design involves intensive use of the OCL language and formal specifications in the execution environment, the interception of OCL statements contained in the annotated classes and the implementation of state machines that implement the application. At the end of the paper, the strategic computer game TexasHoldem which implemented the proposed approach is given as an example.
机译:应用模型驱动体系结构(MDA)的概念非常复杂,因为在依赖于平台(PSM)的模型中,用于自动转换平台独立模型(PIM)的工具的性质会产生大量问题。本文提出了如何通过设计和实现一个能够执行独立于平台的模型而不是对其进行转换的环境来克服上述问题的方法。拟议的设计涉及在执行环境中大量使用OCL语言和形式规范,拦截包含在注释类中的OCL语句以及实现应用程序的状态机。在本文的结尾,给出了实现该方法的战略计算机游戏TexasHoldem作为示例。

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