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Stereoscopic Painting with Varying Levels of Detail

机译:具有不同细节级别的立体绘画

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We present an algorithm for generating automatically stereoscopic paintings with varying levels of detail. We describe our interactive system built around the algorithm to enable users to adjust the level of detail of the painting. In this context of interactivity we have modified our stereo painting algorithm, presented in previous work, in order to explore the idea of user-driven artistic level-of-detail selection and display. In particular, a stereo painting is composed by two canvases, one for each eye. These canvases contain multiple refining coarse-to-fine layers of brush strokes that compose the final painting. In past research, the underlying coarser layers are obscured and function only as the basis to progressively build the finer painting layers. In contrast, our interactive stereo viewing system enables the user to selectively toggle the visibility of finer strokes to reveal coarser representations of the artwork.
机译:我们提出了一种算法,用于自动生成具有不同细节水平的立体绘画。我们描述了围绕该算法构建的交互式系统,以使用户能够调整绘画的细节水平。在这种交互性的背景下,我们修改了先前工作中介绍的立体绘画算法,以探索用户驱动的艺术细节级别选择和显示的想法。尤其是,一幅立体画由两块画布组成,每只眼睛一张。这些画布包含构成最终绘画的多个精炼的从粗到细的笔触层。在过去的研究中,下层的较粗糙层被遮盖,仅作为逐步构建较细的绘画层的基础。相反,我们的交互式立体观看系统使用户能够选择性地切换较细笔画的可见性,以显示艺术品的较粗略表示。

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