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In-camera, Photorealistic Style Transfer for On-set Automatic Grading

机译:相机内逼真的样式转移,可进行自动分级

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In professional cinema, the intended artistic look of the movie informs the creation of a static 3D LUT that is applied on set, where further manual modifications to the image appearance are registered as 10-parameter transforms in a color decision list (CDL). The original RAW footage and its corresponding LUT and CDL are passedon to the post-production stage where the fine-tuning of the final look is performed during color grading. — In many cases, the director wants to emulate the style and look present in a reference image, e.g. a still from an existing movie, or a photograph, or a painting, or even a frame from a previously shot sequence in the current movie. The manual creation of a LUT and CDL for this purpose may require a significant amount of work from very skilled artists and technicians, while the state of the art in the academic literature offers promising but partial solutions to the photorealistic style transfer problem, with limitations regarding artifacts, speed and manual interaction. — In this paper, we propose a method that automatically transfers the style, in terms of luminance, color palette and contrast, from a reference image to the source raw footage. It consists of three separable operations: global luminance matching, global color transfer and local contrast matching. As it just takes into account the statistics of source and reference images, no training is required. The total transform is not static but adapts to the changes in the source footage. The computational complexity of the procedure is extremely low and allows for real-time implementation in-camera, for on-set monitoring. While the method is proposed as a substitute for the need to specify a LUT and a CDL, it's compatible with further refinements performed via LUTs, CDLs and grading, both on-set and in post-production. The results are free from artifacts and provide an excellent approximation to the intended look, bringing savings in pre-production, shooting and post-production time.
机译:在专业电影院中,电影的预期艺术外观会提示在场景上应用静态3D LUT的创建,在此处将对图像外观的进一步手动修改记录为颜色决定列表(CDL)中的10参数变换。原始的RAW素材及其对应的LUT和CDL被传递到后期制作阶段,在后期阶段,将在颜色分级期间对最终外观进行微调。 —在许多情况下,导演想要模仿样式并看起来像参考图像中那样。来自现有电影的静止图像,照片,绘画或什至来自当前电影中先前拍摄序列的画面。为此目的,手动创建LUT和CDL可能需要非常熟练的艺术家和技术人员进行大量工作,而学术文献中的最新技术为照片级逼真的样式转换问题提供了有希望的但部分解决方案,但存在局限性工件,速度和手动交互。 —在本文中,我们提出了一种自动将样式(从亮度,调色板和对比度方面)从参考图像转换为原始素材的方法。它包含三个可分离的操作:全局亮度匹配,全局颜色转移和局部对比度匹配。由于仅考虑源图像和参考图像的统计信息,因此无需培训。总变换不是静态的,而是适应源素材的变化。该程序的计算复杂度极低,并允许在摄像机内实时实施以进行现场监控。虽然建议使用该方法替代指定LUT和CDL的方法,但该方法与在现场和后期制作中通过LUT,CDL和分级进行的进一步优化兼容。结果没有伪影,可以很好地逼近预期外观,从而节省了制作前,拍摄和后期制作的时间。

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