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Adaptive Dithering Using Curved Markov-Gaussian Noise in the Quantized Domain for Mapping SDR to HDR Image

机译:SDR映射到HDR图像的量化域中使用弯曲Markov-Gaussian噪声的自适应抖动

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摘要

High Dynamic Range (HDR) imaging is gaining increased attention due to its realistic content, for not only regular displays but also smartphones. Before sufficient HDR content is distributed, HDR visualization still relies mostly on converting Standard Dynamic Range (SDR) content. SDR images are often quantized, or bit depth reduced, before SDR-to-HDR conversion, e.g. for video transmission. Quantization can easily lead to banding artefacts. In some computing and/or memory I/O limited environment, the traditional solution using spatial neighborhood information is not feasible. Our method includes noise generation (offline) and noise injection (online), and operates on pixels of the quantized image. We vary the magnitude and structure of the noise pattern adaptively based on the luma of the quantized pixel and the slope of the inverse-tone mapping function. Subjective user evaluations confirm the superior performance of our technique.
机译:高动态范围(HDR)图像由于其逼真的内容而受到越来越多的关注,不仅适用于常规显示器,而且适用于智能手机。在分发足够的HDR内容之前,HDR可视化仍然主要依靠转换标准动态范围(SDR)内容。在SDR到HDR的转换之前,通常会对SDR图像进行量化或降低位深。用于视频传输。量化很容易导致条带伪影。在某些计算和/或内存I / O受限的环境中,使用空间邻域信息的传统解决方案不可行。我们的方法包括噪声生成(离线)和噪声注入(在线),并且对量化图像的像素进行操作。我们基于量化像素的亮度和逆色调映射函数的斜率来自适应地更改噪声模式的大小和结构。主观的用户评估证实了我们技术的卓越性能。

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