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Adaptive Dithering Using Curved Markov-Gaussian Noise in the Quantized Domain for Mapping SDR to HDR Image

机译:在量化域中使用弯曲的Markov-Gaussian噪声进行自适应抖动,用于将SDR映射到HDR图像

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High Dynamic Range (HDR) imaging is gaining increased attention due to its realistic content, for not only regular displays but also smartphones. Before sufficient HDR content is distributed, HDR visualization still relies mostly on converting Standard Dynamic Range (SDR) content. SDR images are often quantized, or bit depth reduced, before SDR-to-HDR conversion, e.g. for video transmission. Quantization can easily lead to banding artefacts. In some computing and/or memory I/O limited environment, the traditional solution using spatial neighborhood information is not feasible. Our method includes noise generation (offline) and noise injection (online), and operates on pixels of the quantized image. We vary the magnitude and structure of the noise pattern adaptively based on the luma of the quantized pixel and the slope of the inversetone mapping function. Subjective user evaluations confirm the superior performance of our technique.
机译:由于其现实内容,高动态范围(HDR)成像正在增加注意,而且不仅是常规显示,还可以增加智能手机。在发布足够的HDR内容之前,HDR可视化仍然依赖于转换标准动态范围(SDR)内容。在SDR-to-HDR转换之前,SDR图像通常是量化的,或者比特深度减少,例如,在SDR-to-HDR转换之前。用于视频传输。量化很容易导致带状艺术品。在一些计算和/或内存I / O / O有限的环境中,使用空间邻域信息的传统解决方案是不可行的。我们的方法包括噪声生成(离线)和噪声注入(在线),并在量化图像的像素上操作。我们基于量化像素的亮度和变形仪映射函数的斜率,自适应地改变噪声模式的大小和结构。主观用户评估证实了我们技术的卓越性能。

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