【24h】

Data Structure for Efficient Processing in 3-D

机译:在3-D中高效处理的数据结构

获取原文
获取原文并翻译 | 示例

摘要

Autonomous navigation in natural environment requires three-dimensional (3-D) scene representation and interpretation. High density laser-based sensing is commonly used to capture the geometry of the scene, producing large amount of 3-D points with variable spatial density. We proposed a terrain classification method using such data. The approach relies on the computation of local features in 3-D using a support volume and belongs, as such, to a larger class of computational problems where range searches are necessary. This operation on traditional data structure is very expensive and, in this paper, we present an approach to address this issue. The method relies on reusing already computed data as the terrain classification process progresses over the environment representation. We present results that show significant speed improvement using ladar data collected in various environments with a ground mobile robot.
机译:自然环境中的自主导航需要三维(3-D)场景表示和解释。基于激光的高密度传感通常用于捕获场景的几何形状,从而产生大量具有可变空间密度的3-D点。我们使用这些数据提出了一种地形分类方法。该方法依赖于使用支持量在3-D中进行局部特征的计算,因此属于需要进行距离搜索的一类较大的计算问题。这种对传统数据结构的操作非常昂贵,在本文中,我们提出一种解决此问题的方法。该方法依赖于随着地形分类过程在环境表示上的进展而重用已经计算的数据。我们提出的结果表明,使用地面移动机器人在各种环境中收集的雷达数据可以显着提高速度。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号