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3D Modeling of Small Ancient Keramics Based on the Projector-Camera System

机译:基于投影机-相机系统的古代小陶瓷的3D建模

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The paper proposes a flexible and practical method to 3D model the ancient keramics based on the projector-camera system. The projector-camera system is composed of a slide projector, a digital camera, a control ground and a computer. The computer controls other three equipments working together automatically and efficiently. The control ground is a planar grid on the centre of a rotating platform. According to the size of the planar grid, the target ancient keramics is relatively small. The planar grid is functioned as the calibration of the slide projector and the digital camera. After calibrated respectively in advance, the projector-camera system is similar with the binocular vision system in the principle of 3D reconstruction. The digital camera takes two images of small ancient keramics with the projected texture characteristic and without it at one time. The two sequential images are taken from the different orientations. 3D coordinates of the space feature point can be computed by the space forward intersection. Using the whole adjustment, 3D coordinates of all space points projected on the whole surface of the target small ancient keramics from the different orientations can be worked out accurately. 3D model of the target small ancient keramics is acquired by connecting all neighbor space feature points and the real texture is rendered from relative images without the projected texture characteristic. 3D modeling of small ancient keramics is achieved entirely and finally. 3D modeling of small ancient keramics proposed in the paper is confirmed to be correct and effective completely by the results of the modeling experiments.
机译:本文提出了一种基于投影机-相机系统的灵活实用的方法,对古代的角砾石进行3D建模。投影机-摄像机系统由幻灯机,数码相机,控制地面和计算机组成。计算机控制其他三台设备自动有效地协同工作。控制地面是位于旋转平台中心的平面网格。根据平面网格的大小,目标古代keramics相对较小。平面栅格用作幻灯片投影仪和数码相机的校准。在分别进行了预先校准之后,投影机-摄像机系统在3D重建原理上与双目视觉系统相似。数码相机一次拍摄了两张具有投影纹理特征的古代小角质的图像,而一次没有。这两个顺序的图像是从不同的方向拍摄的。空间特征点的3D坐标可以通过空间向前相交来计算。使用整体调整,可以准确地计算出从不同方向投射到目标小古墓碑整个表面上的所有空间点的3D坐标。通过连接所有相邻空间特征点来获取目标小古墓碑的3D模型,并从相对的图像渲染真实纹理,而无需投影纹理特征。完全可以最终实现对小型古代keramics的3D建模。通过建模实验的结果,证实了本文提出的古代小keramics的3D建模是正确和有效的。

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