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Two- and Three-Dimensional Model for Sound Attenuation by Objects on Propagation

机译:物体传播时声音衰减的二维和三维模型

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It is well known that the performance of open field acoustic sensors is affected by complex sound propagation phenomena occurring in outdoor settings, such as ground effects, noise from atmospheric turbulence, refraction by wind and temperature gradients, diffraction over buildings and hills, and acoustic sensors on moving platforms. In addition, the behavior of sound propagation changes at the interface of different media. We have developed a time-domain simulation that enables the numerical simulation of all the mentioned factors. This capability provides information on the effect of sound waves once they reach a sensor or a target. We are implementing this algorithm for 3D, long-distance propagations. The challenge is three-fold: a) efficient parallelization; b) moving frame capability in 3D for long-distance propagation simulation; c) accurately implementing the perfectly match layer (PML) methods to represent the free boundaries.In this paper, we have selected cylinders as the objects for sound wave to propagate through. Both 2D and 3D simulations were conducted. The results are compared with available measurement data in the literature. The phenomena are discussed
机译:众所周知,开放场声传感器的性能受室外环境中发生的复杂声音传播现象的影响,例如地面效应,大气湍流产生的噪声,风和温度梯度的折射,建筑物和山丘上的衍射以及声传感器在移动平台上。此外,声音传播的行为会在不同媒体的界面处发生变化。我们已经开发了时域仿真,可以对所有上述因素进行数值仿真。一旦声波到达传感器或目标,此功能将提供有关声波效果的信息。我们正在为3D长距离传播实现此算法。挑战是三方面的:a)有效的并行化; b)用于远距离传播仿真的3D移动帧功能; c)准确地实现完美匹配层(PML)方法来表示自由边界。 在本文中,我们选择了圆柱作为传播声波的对象。进行了2D和3D模拟。将结果与文献中的可用测量数据进行比较。对现象进行了讨论

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