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Assessment improvement of visual comfort using computational simulation — a case study in a light-controlled classroom

机译:使用计算仿真评估视觉舒适度的改进—以光控教室为例

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The visual comfort of human being has been gradually considered in high performance building since the higher living quality and lower energy use requirements. Good lighting layout is more and more important, especially in classroom for the students' vision. The number and location of light sources are traditionally determined by the experimented engineer or technician. However, un-precise results are often derived from modern lighting system. In this study, the computational simulation process is introduced to analyze the visual comfort in a light-controlled classroom as well as control the on/off switch of light under specific requirement. First, the 3D model of a small classroom is constructed by the commercial software, 3ds Max Design. The properties of materials and artificial lights are allocated on the indoor furniture and ceiling, respectively. Experimental results were implemented to verify the feasibility of simulation results for two lighting conditions. Good agreement is shown that the illuminance at the measured points has smaller error in verification test. Visual comfort assessment is examined in different lighting distribution of the classroom. The suitable lighting allocation under various working situation can be provided by the precise results from computer simulation. This simulation process is advantageous to further design in the lighting system with modern technology.
机译:由于更高的生活质量和更低的能耗要求,人们在高性能建筑中已逐渐考虑到人的视觉舒适性。良好的照明布置越来越重要,尤其是在教室中为了学生的视野。传统上,光源的数量和位置由实验过的工程师或技术人员确定。但是,不精确的结果通常来自现代照明系统。在这项研究中,引入了计算仿真过程,以分析光控教室中的视觉舒适度,并根据特定要求控制灯光的开/关。首先,小型教室的3D模型是由商业软件3ds Max Design构建的。材料和人造光的属性分别分配在室内家具和天花板上。实验结果被执行以验证两种照明条件下模拟结果的可行性。良好的一致性表明,在验证测试中,被测点的照度误差较小。在教室的不同灯光分布下检查视觉舒适度。通过计算机仿真的精确结果,可以提供在各种工作情况下的合适照明分配。该仿真过程有利于用现代技术进一步设计照明系统。

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