首页> 外文会议>Proceedings of the eleventh Americas conference on information systems (AMCIS 2005) >Designing Non-Visual Multimodal Dialogues to SupportInformation Access for the Visually Impaired
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Designing Non-Visual Multimodal Dialogues to SupportInformation Access for the Visually Impaired

机译:设计非视觉多模式对话以支持视障人士的信息访问

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A multimodal system accepting touchpad gesture input and speech input has been developed to support browsing onlinernnewspapers for the visually impaired. The issue addressed in this work is how to combine the two input modalities for nonvisualrntext-information browsing. An exploratory study with fourteen sighted subjects suggests that: (1) A dependencernbetween users’ choice of input modality and the type of input operations undertaken exists – speech is preferred for abstractrninput and gesture for location-based navigations. (2) Continuous repetitive operations are more likely to be performed usingrnthe touchpad. (3) Among several factors including changes in operation types, input failures, and interruptions in taskrnperformance, the first factor is the major cause of users’ input mode mixes. (4) Prevalent user strategies for error correctionsrndo not involve input modality switches but repetitions of failed operations and tryouts of different operations in the samerninput modality. (5) Training orders have limited effect on users’ preference on input modalities in later usage. (6) Skipping isrncommon in a familiar information organization. In speech, the main skipping strategy is speaking the desired item directly.rnOn the touchpad the main strategies include approximating the location of a desired item and sequential skips. Arnconfirmative experiment will be conducted with visually impaired users and will lead to suggestions for designing non-visualrnmultimodal input for the addressed application domain.
机译:已经开发了一种接受触摸板手势输入和语音输入的多模式系统,以支持浏览视觉障碍者的在线报纸。这项工作中解决的问题是如何结合两种输入形式进行非可视文本信息浏览。一项针对14个有视力的受试者的探索性研究表明:(1)用户选择输入方式与所进行的输入操作类型之间存在依赖关系–语音对于抽象输入而言是首选,而手势对于基于位置的导航而言则更为可取。 (2)使用触摸板执行连续重复操作的可能性更高。 (3)在包括操作类型更改,输入失败和任务执行中断在内的多个因素中,第一个因素是用户输入模式混合的主要原因。 (4)用于纠错的流行的用户策略不涉及输入模态切换,而是在相同的输入模态中重复失败的操作和尝试不同的操作。 (5)培训订单对用户在以后使用时对输入方式的偏爱影响有限。 (6)在熟悉的信息组织中不常见。在语音中,主要的跳过策略是直接说出所需的项目。在触摸板上,主要的策略包括估计所需项目的位置和顺序跳过。将对视障用户进行确认性实验,并将为针对所解决的应用程序域设计非可视化多模态输入提出建议。

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