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A SCALABLE BEHAVIOURAL MODEL FOR CROWD SIMULATION

机译:人群模拟的可扩展行为模型

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摘要

We present a behavioral animation model for crowd simulation which can simulate combined behavior of huge crowds, also can preserve the granularity of simulation at the individual level. In our model, we adopt a hierarchy composed of virtual crowds, groups and agents, and then we continue to divide the agents into Group agents and Character agents. Group agents represent those individuals share the same motion characteristic of a group and Character agents are those individuals having different motion characteristic distinct from their respective Group agents. At the same time, the combination of rules and finite state machine can control different level of behavioural autonomy for controlling groups or agents. We demonstrate our model through manifest the crowd simulation including the predator and prey flocks.
机译:我们提出了一种用于人群模拟的行为动画模型,该模型可以模拟大量人群的组合行为,也可以保留单个级别的模拟粒度。在我们的模型中,我们采用由虚拟人群,组和代理组成的层次结构,然后继续将代理分为组代理和角色代理。群体特工代表那些具有相同运动特征的个体,而角色特工是那些具有与各自的群体特工不同的不同运动特征的个体。同时,规则和有限状态机的组合可以控制用于控制组或代理的不同级别的行为自治。我们通过展示包括捕食者和猎物群在内的人群模拟来演示我们的模型。

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