首页> 外文会议>Proceedings of the ASME/AFM world conference on innovative virtual reality 2009 >TOWARDS AN ARCHITECTURE MODEL FOR EMOTION RECOGNITION IN INTERACTIVE SYSTEMS: APPLICATION TO A BALLET DANCE SHOW
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TOWARDS AN ARCHITECTURE MODEL FOR EMOTION RECOGNITION IN INTERACTIVE SYSTEMS: APPLICATION TO A BALLET DANCE SHOW

机译:面向交互系统中的情绪识别的体系结构模型:在芭蕾舞蹈表演中的应用

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In the context of the very dynamic and challenging domain of affective computing, we adopt a software engineering point of view on emotion recognition in interactive systems. Our goal is threefold: first, developing an architecture model for emotion recognition. This architecture model emphasizes multimodality and reusability. Second, developing a prototype based on this architecture model. For this prototype we focus on gesture-based emotion recognition. And third, using this prototype for augmenting a ballet dance show.rnWe hence describe an overview of our work so far, from the design of a flexible and multimodal emotion recognition architecture model, to a presentation of a gesture-based emotion recognition prototype based on this model, to a prototype that augments a ballet stage, taking emotions as inputs.
机译:在情感计算非常动态且充满挑战的领域中,我们采用软件工程的观点来研究交互式系统中的情感识别。我们的目标是三个方面:首先,开发用于情感识别的架构模型。该体系结构模型强调多模式性和可重用性。第二,基于此架构模型开发原型。对于此原型,我们专注于基于手势的情感识别。第三,使用该原型来增强芭蕾舞蹈表演。因此,我们将描述迄今为止的工作概况,从设计灵活的多模式情感识别体系结构模型到基于手势的基于情感的情感识别原型的展示。这个模型,到一个以情感为输入的扩大芭蕾舞舞台的原型。

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