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Real-Time Polyphonic Score Following System

机译:实时复音乐谱跟踪系统

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摘要

This paper proposes an efficient score tracking system that can track musical performance on a score in real time. This kind of technology is called score following. It can be used in wide range of applications. Our algorithm is like Dannenberg's Dynamic Programming algorithm but extends his algorithm to process polyphony music. Ideally, the notes of polyphony have to be played at the same time. But in fact, it is impossible. When the notes are played, there are tiny differences among the time. We group nearly played note and classify them into leading notes and following notes. The algorithm, adopting Oshima's coping with four types of errors, also takes in consideration some performer's habits and circumstances, such as repeating unfamiliar parts or playing the wrong note.
机译:本文提出了一种高效的乐谱跟踪系统,该系统可以实时跟踪乐谱上的演奏。这种技术称为得分追踪。它可以用于广泛的应用中。我们的算法类似于Dannenberg的动态编程算法,但将其算法扩展为处理复音音乐。理想情况下,复音音符必须同时演奏。但是实际上,这是不可能的。演奏音符时,时间之间存在微小差异。我们将几乎演奏的音符分组,并将它们分为前音符和后音符。该算法采用Oshima处理四种类型的错误,还考虑了表演者的一些习惯和情况,例如重复不熟悉的部分或演奏错误的音符。

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