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Haptics-based volumetric modeling using dynamic spline-based implicit functions

机译:使用基于动态样条的隐函数的基于触觉的体积建模

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This paper systematically presents a novel haptics-based volumetric modeling framework, which is founded upon volumetric implicit functions and powerful physics-based modeling. The volumetric implicit functions incorporate hierarchical B-splines, CSG-based functional composition, and knot insertion to facilitate multiresolution editing and level of details (LODs) control. Our dynamic volumes are semi-algebraic sets of implicit functions and are governed by the principle of dynamics, hence responding to sculpting forces in a natural and predictive manner. The versatility of our volumetric modeling affords users to easily modify both the geometry and the topology of modeled objects, while the inherent physical properties can offer an intuitive mechanism for direct manipulation. Moreover, we augment our modeling environment with a natural haptic interface, in order to take advantage of the additional realism associated with 3D haptic interaction. Coupling physics and haptics with implicit functions can realize all the potentials exhibited by volumetric modeling, physics-based modeling, and haptic interface. Furthermore, in order to directly manipulate existing volumetric datasets as well as point clouds, we develop a hierarchical fitting algorithm to reconstruct and represent discrete datasets using our continuous implicit functions, which permit users to further design and edit those 3D models in real-time using a large variety of haptic toolkits and visualize their interactive deformation at arbitrary resolution.
机译:本文系统地提出了一种新颖的基于触觉的体积建模框架,该框架基于体积隐式函数和强大的基于物理的建模。体积隐函数包含层次化B样条,基于CSG的函数组成和结插入,以促进多分辨率编辑和细节级别(LOD)控制。我们的动态体积是隐函数的半代数集,并受动力学原理支配,因此以自然且可预测的方式响应雕刻力。我们的体积建模的多功能性使用户可以轻松地修改建模对象的几何形状和拓扑结构,而固有的物理属性可以为直接操纵提供直观的机制。此外,我们利用自然的触觉界面来扩展建模环境,以便利用与3D触觉交互相关的其他真实感。物理和触觉与隐函数的耦合可以实现体积建模,基于物理的建模和触觉界面所展现的所有潜力。此外,为了直接操作现有的体积数据集和点云,我们开发了一种层次拟合算法,以使用我们的连续隐式函数来重建和表示离散数据集,该算法允许用户进一步使用它们实时设计和编辑那些3D模型。各种触觉工具包,并以任意分辨率可视化其交互变形。

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