Dept. of Electr. Eng., Nat. Taiwan Univ., Taipei, Taiwan;
Long Term Evolution; game theory; quality of service; telecommunication traffic; CP; QoS requirement; SP; basic access fee; content providers; data traffic; game theoretic approach; licensed spectrum; network congestion; optimal bandwidth demand; paid prioritization; premium access; radio resources; service provider; tiered licensed assisted access; traffic load; unlicensed LTE; wireless radio resources; Barium; Chlorine; Games; Indium tin oxide; Reliability; Signal to noise ratio;
机译:随机访问或调度:最佳LTE许可辅助访问非许可频谱
机译:LTE版本13中许可辅助访问非许可频谱的性能分析
机译:上行链路性能增强,用于LTE许可辅助的对非许可频谱的访问
机译:具有付费优先级的分层许可辅助访问:未经许可LTE的游戏理论方法
机译:Access游戏:一种用于在分布式系统中公平共享带宽的游戏理论框架。
机译:游戏理论中心:通过将生物网络与福利价值相结合优先考虑疾病候选基因的新方法
机译:LTE许可辅助访问未许可频谱的上行链路性能增强
机译:鲁棒滤波的博弈论方法。