In this paper, we propose a persuasive display to motivate walking exercise. The display is an ambient display that is originally daily object like a mirror, and provides information about one's exercise level on the periphery of a line of sight. The presentation is designed to have an unpredictable nature as well as competition/collaboration aspects with others so that he/she could continue the exercise to have a fun with it. We describe an initial case study on information presentation to demonstrate our approach's feasibility and effectiveness, where a mirror is augmented.
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