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PARALLEL SURFACE COLLISION DETECTION IMPLEMENTATION WITH OPENMP

机译:使用OPENMP并行执行表面碰撞检测

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In assembly, disassembly and maintenance operations, it is necessary to find intersecting surfaces for the automatic recognition of geometric constraints between virtual prototypes. In this paper, we propose an algorithm to determine intersecting surfaces in virtual prototyping environments and use parallel computing methods to improve performance. The proposed algorithm is based on the Overlapping Axis-Aligned Bounding Box (OAABB), to determine intersecting surfaces -efficiently. We use OpenMP, taking advantage of shared memory multiple processors to reduce the overall time complexity of the collision detection algorithm, in this research, we also describe our experiences in parallelizing the code to achieve a better work distribution. Our results show that the proposed collision detection achieves interactive rates in real industrial applications as desired.
机译:在组装,拆卸和维护操作中,有必要找到相交的曲面以自动识别虚拟原型之间的几何约束。在本文中,我们提出了一种在虚拟原型环境中确定相交表面的算法,并使用并行计算方法来提高性能。所提出的算法基于重叠轴对齐边界框(OAABB),以高效地确定相交的曲面。我们使用OpenMP,利用共享内存的多个处理器来减少冲突检测算法的总体时间复杂度,在这项研究中,我们还将描述我们在并行化代码以实现更好的工作分配方面的经验。我们的结果表明,所提出的碰撞检测能够按需在实际工业应用中实现交互速率。

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